- r -
- RadiansOffCenter()
: CSoundGroup
- RangeList()
: RangeList
- Rasterise()
: ICmpObstructionManager
, CCmpObstructionManager
- RasteriseInfluences()
: CCmpTerritoryManager
- RawBytes()
: IDeserializer
, ISerializer
- RayIntersect()
: CHFTracer
, CBoundingBoxAligned
, CBoundingBoxOriented
- RayTriIntersect()
: CHFTracer
- RData()
: Paths
- Read()
: VorbisFileAdapter
, VorbisBufferAdapter
, SMBIOS::FieldInitializer
, CFileUnpacker
- Read64()
: CounterHPET
- ReadCamera()
: CXMLReader
- ReadCinema()
: CXMLReader
- ReadConfig()
: CVideoMode
- ReadEntities()
: CXMLReader
- ReadEntries()
: IArchiveReader
, ArchiveReader_Zip
- ReadEntry()
: CGameLoader
- ReadEntryCallback()
: CGameLoader
- ReadEnvironment()
: CXMLReader
- ReadExtras()
: FColladaDocument
- ReadJSON()
: CSimulation2
- ReadJSONFile()
: ScriptInterface
, CComponentManager
- ReadScriptSettings()
: CXMLReader
- ReadScriptVal()
: CStdDeserializer
- ReadStringUTF16()
: CStdDeserializer
- ReadStructuredClone()
: ScriptInterface
- ReadTerrain()
: CXMLReader
- ReadTriggers()
: CXMLReader
- ReadValue()
: SMBIOS::FieldInitializer
- ReadXMBFile()
: CXeromyces
- ReadXML()
: CMapReader
- ReadZStrA()
: XMBFile
- RealDirectory()
: RealDirectory
- ReallyStartGame()
: CGame
- RebuildTerrainTexture()
: CMiniMap
- RecalcHash()
: CShaderParams< value_t >::SItems
- RecalculateBoundsIfNecessary()
: CRenderableObject
- ReceiveCallback()
: CUserReporterWorker
- ReceivedChatMessage()
: CConsole
- RecomputeAllRallyPointPaths()
: CCmpRallyPointRenderer
- RecomputeCombinedShaderDefines()
: CMaterial
- RecomputeRallyPointPath()
: CCmpRallyPointRenderer
- RecomputeRallyPointPath_wrapper()
: CCmpRallyPointRenderer
- RecomputeSystemShaderDefines()
: CRenderer
- RecomputeTexture()
: CLOSTexture
, CTerritoryTexture
- Record()
: CProfiler2::ThreadStorage
- RecordAttribute()
: CProfiler2::ThreadStorage
, CProfiler2
- RecordAttributePrintf()
: CProfiler2::ThreadStorage
- RecordEvent()
: CProfiler2
- RecordFrameStart()
: CProfiler2::ThreadStorage
, CProfiler2
- RecordGPUFrameEnd()
: CProfiler2
- RecordGPUFrameStart()
: CProfiler2
- RecordGPURegionEnter()
: CProfiler2
- RecordGPURegionLeave()
: CProfiler2
- RecordRegion()
: CProfiler2GPU_ARB_timer_query
, CProfiler2GPU_EXT_timer_query
- RecordRegionEnter()
: CProfiler2
- RecordRegionLeave()
: CProfiler2
- RecordSyncMarker()
: CProfiler2::ThreadStorage
, CProfiler2
- RecreateBuffers()
: CPostprocManager
- RecreateTexture()
: ShadowMap
- RecurseDirectory()
: CTerrainTextureManager
- RecurseObject()
: GUI< T >
- ReduceSegmentsByVisibility()
: CCmpRallyPointRenderer
- RegionEnter()
: CProfiler2GPU_ARB_timer_query
, CProfiler2GPU_EXT_timer_query
, CProfiler2GPU_INTEL_performance_queries
, CProfiler2GPU
- RegionLeave()
: CProfiler2GPU_ARB_timer_query
, CProfiler2GPU_EXT_timer_query
, CProfiler2GPU_INTEL_performance_queries
, CProfiler2GPU
- Register()
: ScriptInterface_impl
, ScriptInterface
- RegisterAction()
: CFsmTransition
- RegisterComponentType()
: CComponentManager
- RegisterComponentTypeScriptWrapper()
: CComponentManager
- RegisterCondition()
: CFsmTransition
- RegisterCurrentThread()
: CProfiler2
- RegisterInit()
: CGameView
, CGame
, CWorld
- RegisterInitRMS()
: CWorld
- RegisterMessageType()
: CComponentManager
- RegisterScriptFunctions()
: CRenderer
- RegisterScriptHandler()
: IGUIObject
- RegisterScriptinterface()
: CDebuggingServer
- RegisterSerializablePrototype()
: CAIWorker::CAIPlayer
, CAIWorker
- RegisterTechTemplates()
: CAIWorker
- RelaxNGSchema()
: RelaxNGSchema
- RelaxNGValidator()
: RelaxNGValidator
- release()
: UniqueRange
- Release()
: CVertexBuffer
, CVertexBufferManager
- ReleaseALSource()
: CSoundManager
- ReleaseBreakPointAccess()
: CDebuggingServer
- ReleaseData()
: CHeightMipmap
, CModel
, CTerrain
- ReleaseGroup()
: CSoundGroup
- ReleaseOpenAL()
: CSoundBase
- ReleaseOpenALBuffer()
: CBufferItem
- ReleaseOpenALStream()
: CStreamItem
- ReleaseRenderOutput()
: CPostprocManager
- ReleaseScriptObject()
: CJSObject< T, ReadOnly >
- ReleaseSoundData()
: CSoundData
- Reload()
: CConfigDB
, CSoundGroup
, CObjectBase
, CShaderProgramARB
, CShaderProgramGLSL
, CShaderProgram
, CShaderProgramFFP
- ReloadActor()
: CCmpVisualActor
- ReloadChangedFile()
: CColladaManagerImpl
, CObjectManager
, CParticleManager
, CShaderManager
, CTextureManagerImpl
, CSimulation2Impl
, CSimulation2
- ReloadChangedFileCB()
: CColladaManagerImpl
, CShaderManager
, CTextureManagerImpl
, CRenderer
, CSimulation2Impl
, CSoundManager
- ReloadChangedFiles()
: CGUIManager
, CSoundManager
- ReloadObject()
: CUnit
- ReloadShaders()
: CRenderer
- ReloadTerrain()
: CCmpTerrain
, ICmpTerrain
, MockTerrain
- ReloadUnit()
: CUnitAnimation
- RemainingBytes()
: Allocators::Arena< Storage >
- RemainingObjects()
: Allocators::Pool< T, Storage >
- RemainingSize()
: MemoryStream
- remove()
: Landlord< Key, Entry, McdCalc >
, Landlord_Lazy< Key, Entry >
, LRU< Key, Entry >
, Cache< Key, Item, Manager, Divider >
- Remove()
: RangeList
, SegregatedRangeLists
, FileCache::Impl
, FileCache
, CScriptStatsTable
, SpatialSubdivision
- remove_()
: Landlord< Key, Entry, McdCalc >
- remove_least_valuable()
: Landlord< Key, Entry, McdCalc >
, Landlord_Lazy< Key, Entry >
, LRU< Key, Entry >
, Cache< Key, Item, Manager, Divider >
- RemoveClusterShapes()
: CCmpObstruction
- RemoveFile()
: VFS
, IVFS
, VfsDirectory
- RemoveFromFreelist()
: HeaderlessAllocator::Impl
- RemoveNode()
: TNSpline
- RemovePlayer()
: CNetServerWorker
- RemoveProjectile()
: CCmpProjectileManager
, ICmpProjectileManager
- RemoveShadows()
: CModelDecal
- RemoveShadowsRec()
: CModel
- RemoveShape()
: CCmpObstructionManager
, ICmpObstructionManager
- RemoveTags()
: BoundaryTagManager
- RemoveTerrain()
: CTerrainGroup
- RemoveThreadStorage()
: CProfiler2
- RemoveUnit()
: CUnitManager
- Render()
: CCamera
, CGameView
, CTextRenderer
, CBoundingBoxAligned
, CConsole
, CLogger
, ModelRenderer
, ShaderModelRenderer
, CTexturedLineRData
- RenderAfterWater()
: ITerrainOverlay
, TerrainTextureOverlay
- RenderArray()
: CParticleEmitter
- RenderBases()
: CPatchRData
- RenderBeforeWater()
: ITerrainOverlay
, TerrainOverlay
- RenderBlends()
: CPatchRData
- RenderBounds()
: ParticleRenderer
- RenderDebugBounds()
: ShadowMap
- RenderDebugTexture()
: ShadowMap
- RenderDecals()
: CDecalRData
- RenderFancyWater()
: TerrainRenderer
- RenderForegroundOverlays()
: OverlayRenderer
- RenderModel()
: ShaderModelVertexRenderer
, InstancingModelRenderer
, ModelVertexRenderer
- RenderModels()
: CRenderer
- RenderModifier()
: RenderModifier
- RenderOutline()
: CBoundingBoxAligned
, CPatchRData
- RenderOutlines()
: TerrainRenderer
- RenderOverlaysAfterWater()
: ITerrainOverlay
, OverlayRenderer
- RenderOverlaysBeforeWater()
: OverlayRenderer
, ITerrainOverlay
- RenderParticles()
: CRenderer
, ParticleRenderer
- RenderPatches()
: CRenderer
, TerrainRenderer
- RenderPath()
: CCmpUnitMotion
- RenderPriorities()
: CPatchRData
, TerrainRenderer
- RenderProfile()
: CProfileViewer
- RenderQuadOverlays()
: OverlayRenderer
- RenderReflections()
: CRenderer
- RenderRefractions()
: CRenderer
- RenderScene()
: CRenderer
- RenderShadowMap()
: CRenderer
- RenderSides()
: CPatchRData
- RenderSilhouettes()
: CRenderer
- RenderSimpleWater()
: TerrainRenderer
- RenderSky()
: SkyManager
- RenderStreams()
: CPatchRData
- RenderSubmissions()
: CRenderer
- RenderSubmit()
: CCmpRangeManager
, CCmpVisualActor
, CParticleManager
, CCmpObstructionManager
, CCmpOverlayRenderer
, CCmpPathfinder
, CCmpProjectileManager
, CCmpRallyPointRenderer
, CCmpSelectable
, CCmpTerritoryManager
, CCmpUnitMotion
, CSimulation2
- RenderTerrain()
: TerrainRenderer
- RenderTerrainOverlayTexture()
: TerrainRenderer
- RenderTerrainShader()
: TerrainRenderer
- RenderTextOverlays()
: CRenderer
- RenderTexturedOverlayLines()
: OverlayRenderer
- RenderTile()
: TerrainOverlay
- RenderTileOutline()
: TerrainOverlay
- RenderTransparentModels()
: CRenderer
- RenderWater()
: CPatchRData
, TerrainRenderer
- ReplaceAutoGCRooter()
: ScriptInterface
- ReplaceFile()
: IVFS
, VFS
- ReplaceMoveAnimation()
: CCmpVisualActor
, ICmpVisual
- ReplaceNondeterministicRNG()
: ScriptInterface
- Replay()
: CReplayPlayer
- RepopulateDirectory()
: VFS
, IVFS
- ReportError()
: ScriptInterface
- ReportSerializationFailure()
: CSimulation2Impl
- RequestLongPath()
: CCmpUnitMotion
- RequestRepopulate()
: VfsDirectory
- RequestShortPath()
: CCmpUnitMotion
- RequireBytesInStream()
: IDeserializer
, CStdDeserializer
- Reserve()
: WriteBuffer
, FileCache
, FileCache::Impl
- ReserveScriptBackref()
: CStdDeserializer
- Reset()
: Compressor_ZLib
, CProfileManager
, HeaderlessAllocator::Impl
, RangeList
, SegregatedRangeLists
, ICodec
, CShaderTechnique
, OutputBufferManager
, CCmpOverlayRenderer
, SpatialSubdivision
- reset()
: BitBuf
, UniqueRange
, Grid< T >
- Reset()
: CGUIString::SFeedback
, CProfileNode
, Codec_ZLibNone
, CCmpRallyPointRenderer
- reset()
: SparseGrid< T >
- Reset()
: ICmpOverlayRenderer
- reset()
: UniqueRange
- Reset()
: ICmpRallyPointRenderer
, CRenderer::Stats
, Decompressor_ZLib
, HeaderlessAllocator
- ResetActiveQuery()
: CCmpRangeManager
, ICmpRangeManager
- ResetCameraAngleZoom()
: CGameView
- ResetCameraTarget()
: CGameView
- ResetComponentState()
: CSimulation2Impl
- ResetDebugPath()
: CCmpPathfinder
- ResetDerivedData()
: CCmpRangeManager
- ResetFade()
: CSoundBase
- ResetFile()
: COggData
, OggStreamImpl< Adapter >
, OggStream
- ResetMoveAnimation()
: CCmpVisualActor
, ICmpVisual
- ResetScriptVal()
: CParamNode
- ResetState()
: CNetTurnManager
, CComponentManager
, CSimulation2Impl
, CSimulation2
- ResetStates()
: IGUIButtonBehavior
, CList
, CButton
, CInput
, CText
, CCheckBox
, IGUIScrollBarOwner
, IGUIObject
- ResetSubdivisions()
: CCmpRangeManager
, CCmpObstructionManager
- ResetTransform()
: CTextRenderer
- ResetVars()
: CSoundBase
- Resize()
: CTerrain
, CRenderer
- ResizeWindow()
: CVideoMode
- Resolution()
: ICounter
, CounterQPC
, CounterPMT
, CounterHPET
, CounterTSC
, CounterTGT
- ResolveFoundationCollisions()
: ICmpObstruction
, CCmpObstruction
- RestoreOriginal()
: GammaRamp
- Resume()
: CSoundBase
, ISoundItem
- Retrieve()
: FileCache::Impl
, FileCache
- retrieve()
: Cache< Key, Item, Manager, Divider >
- RetrieveNotifications()
: DirWatchRequest
- Return()
: CProfileNode
- ReturnActiveBreakPoints()
: CThreadDebugger
- RewindTimeWarp()
: CNetTurnManager
- RingBuf()
: RingBuf< T, n >
- RNSpline()
: RNSpline
- Root()
: CJSValProperty
, Paths
- RootData()
: Paths
- Rotate()
: CMatrix3D
, CFixedVector2D
, CMatrix3D
, CVector2D
, CQuaternion
, CMatrix3D
- Rotate180()
: BlendShape4
, BlendShape8
- Rotate270()
: BlendShape4
, BlendShape8
- Rotate90()
: BlendShape8
, BlendShape4
- Rotated()
: CVector2D
- RotateTransposed()
: CMatrix3D
- RotateX()
: CMatrix3D
- RotateY()
: CMatrix3D
- RotateZ()
: CMatrix3D
- Roundtrip()
: ComponentTestHelper
- Run()
: CUserReporterWorker
, CAIWorker::CAIPlayer
, GetAIsHelper
, CNetServerWorker
, CMapGeneratorWorker
, CSoundManagerWorker
- RunActions()
: CFsmTransition
- RunGamestateInit()
: ICmpAIManager
, CAIWorker
, CCmpAIManager
- RunMemScript()
: ScriptingHost
- RunScript()
: ScriptingHost
- RunStep()
: CNetServerWorker
- runTest()
: TestDescription_TestPath_test_atom
, TestDescription_TestFileCache_test_cache_allocator
, TestDescription_TestPath_test_conversion
, TestDescription_TestDummy_test_dummy
- RunThread()
: CTextureConverter
, CSoundManagerWorker
, CNetServerWorker
, CUserReporterWorker
, CMapGeneratorWorker
- RValue()
: RValue< T >