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CCmpRangeManager Class Reference

Range manager implementation. More...

Inheritance diagram for CCmpRangeManager:
ICmpRangeManager IComponent

Public Member Functions

virtual void Init (const CParamNode &paramNode)
 
virtual void Deinit ()
 
template<typename S >
void SerializeCommon (S &serialize)
 
virtual void Serialize (ISerializer &serialize)
 
virtual void Deserialize (const CParamNode &paramNode, IDeserializer &deserialize)
 
virtual void HandleMessage (const CMessage &msg, bool global)
 
virtual void SetBounds (entity_pos_t x0, entity_pos_t z0, entity_pos_t x1, entity_pos_t z1, ssize_t vertices)
 Set the bounds of the world. More...
 
virtual void Verify ()
 Perform some internal consistency checks for testing/debugging. More...
 
void ResetDerivedData (bool skipLosState)
 
void ResetSubdivisions (entity_pos_t x1, entity_pos_t z1)
 
virtual tag_t CreateActiveQuery (entity_id_t source, entity_pos_t minRange, entity_pos_t maxRange, std::vector< int > owners, int requiredInterface, u8 flags)
 Construct an active query. More...
 
virtual tag_t CreateActiveParabolicQuery (entity_id_t source, entity_pos_t minRange, entity_pos_t maxRange, entity_pos_t elevationBonus, std::vector< int > owners, int requiredInterface, u8 flags)
 Construct an active query of a paraboloic form around the unit. More...
 
virtual void DestroyActiveQuery (tag_t tag)
 Destroy a query and clean up resources. More...
 
virtual void EnableActiveQuery (tag_t tag)
 Re-enable the processing of a query. More...
 
virtual void DisableActiveQuery (tag_t tag)
 Disable the processing of a query (no RangeUpdate messages will be sent). More...
 
virtual std::vector< entity_id_tExecuteQuery (entity_id_t source, entity_pos_t minRange, entity_pos_t maxRange, std::vector< int > owners, int requiredInterface)
 Execute a passive query. More...
 
virtual std::vector< entity_id_tResetActiveQuery (tag_t tag)
 Immediately execute a query, and re-enable it if disabled. More...
 
virtual std::vector< entity_id_tGetEntitiesByPlayer (player_id_t player)
 Returns list of all entities for specific player. More...
 
virtual void SetDebugOverlay (bool enabled)
 Toggle the rendering of debug info. More...
 
void ExecuteActiveQueries ()
 Update all currently-enabled active queries. More...
 
bool TestEntityQuery (const Query &q, entity_id_t id, const EntityData &entity)
 Returns whether the given entity matches the given query (ignoring maxRange) More...
 
void PerformQuery (const Query &q, std::vector< entity_id_t > &r)
 Returns a list of distinct entity IDs that match the given query, sorted by ID. More...
 
virtual entity_pos_t GetElevationAdaptedRange (CFixedVector3D pos, CFixedVector3D rot, entity_pos_t range, entity_pos_t elevationBonus, entity_pos_t angle)
 Get the average elevation over 8 points on distance range around the entity. More...
 
virtual std::vector< entity_pos_tgetParabolicRangeForm (CFixedVector3D pos, entity_pos_t maxRange, entity_pos_t cutoff, entity_pos_t minAngle, entity_pos_t maxAngle, int numberOfSteps)
 
Query ConstructQuery (entity_id_t source, entity_pos_t minRange, entity_pos_t maxRange, const std::vector< int > &owners, int requiredInterface, u8 flagsMask)
 
Query ConstructParabolicQuery (entity_id_t source, entity_pos_t minRange, entity_pos_t maxRange, entity_pos_t elevationBonus, const std::vector< int > &owners, int requiredInterface, u8 flagsMask)
 
void RenderSubmit (SceneCollector &collector)
 
virtual u8 GetEntityFlagMask (std::string identifier)
 Returns the mask for the specified identifier. More...
 
virtual void SetEntityFlag (entity_id_t ent, std::string identifier, bool value)
 Set the flag specified by the identifier to the supplied value for the entity. More...
 
virtual CLosQuerier GetLosQuerier (player_id_t player)
 Returns a CLosQuerier for checking whether vertex positions are visible to the given player (or other players it shares LOS with). More...
 
virtual ELosVisibility GetLosVisibility (CEntityHandle ent, player_id_t player, bool forceRetainInFog)
 Returns the visibility status of the given entity, with respect to the given player. More...
 
virtual ELosVisibility GetLosVisibility (entity_id_t ent, player_id_t player, bool forceRetainInFog)
 
virtual void SetLosRevealAll (player_id_t player, bool enabled)
 Set whether the whole map should be made visible to the given player. More...
 
virtual bool GetLosRevealAll (player_id_t player)
 Returns whether the whole map has been made visible to the given player. More...
 
virtual void SetLosCircular (bool enabled)
 Set the LOS to be restricted to a circular map. More...
 
virtual bool GetLosCircular ()
 Returns whether the LOS is restricted to a circular map. More...
 
virtual void SetSharedLos (player_id_t player, std::vector< player_id_t > players)
 Sets shared LOS data for player to the given list of players. More...
 
virtual u32 GetSharedLosMask (player_id_t player)
 Returns shared LOS mask for player. More...
 
void UpdateTerritoriesLos ()
 
bool LosIsOffWorld (ssize_t i, ssize_t j)
 Returns whether the given vertex is outside the normal bounds of the world (i.e. More...
 
void LosAddStripHelper (u8 owner, i32 i0, i32 i1, i32 j, u16 *counts)
 Update the LOS state of tiles within a given horizontal strip (i0,j) to (i1,j) (inclusive). More...
 
void LosRemoveStripHelper (u8 owner, i32 i0, i32 i1, i32 j, u16 *counts)
 Update the LOS state of tiles within a given horizontal strip (i0,j) to (i1,j) (inclusive). More...
 
template<bool adding>
void LosUpdateHelper (u8 owner, entity_pos_t visionRange, CFixedVector2D pos)
 Update the LOS state of tiles within a given circular range, either adding or removing visibility depending on the template parameter. More...
 
void LosUpdateHelperIncremental (u8 owner, entity_pos_t visionRange, CFixedVector2D from, CFixedVector2D to)
 Update the LOS state of tiles within a given circular range, by removing visibility around the 'from' position and then adding visibility around the 'to' position. More...
 
void LosAdd (player_id_t owner, entity_pos_t visionRange, CFixedVector2D pos)
 
void LosRemove (player_id_t owner, entity_pos_t visionRange, CFixedVector2D pos)
 
void LosMove (player_id_t owner, entity_pos_t visionRange, CFixedVector2D from, CFixedVector2D to)
 
virtual u8 GetPercentMapExplored (player_id_t player)
 Get percent map explored statistics for specified player. More...
 
- Public Member Functions inherited from ICmpRangeManager
std::string GetLosVisibility_wrapper (entity_id_t ent, player_id_t player, bool forceRetainInFog)
 GetLosVisibility wrapped for script calls. More...
 
- Public Member Functions inherited from IComponent
virtual ~IComponent ()
 
CEntityHandle GetEntityHandle () const
 
void SetEntityHandle (CEntityHandle ent)
 
entity_id_t GetEntityId () const
 
CEntityHandle GetSystemEntity () const
 
const CSimContextGetSimContext () const
 
void SetSimContext (const CSimContext &context)
 
virtual JSClass * GetJSClass () const
 
virtual jsval GetJSInstance () const
 

Static Public Member Functions

static void ClassInit (CComponentManager &componentManager)
 
static IComponentAllocate (ScriptInterface &, jsval)
 
static void Deallocate (IComponent *cmp)
 
static std::string GetSchema ()
 
- Static Public Member Functions inherited from IComponent
static std::string GetSchema ()
 
static u8 GetSerializationVersion ()
 

Public Attributes

bool m_DebugOverlayEnabled
 
bool m_DebugOverlayDirty
 
std::vector< SOverlayLinem_DebugOverlayLines
 
entity_pos_t m_WorldX0
 
entity_pos_t m_WorldZ0
 
entity_pos_t m_WorldX1
 
entity_pos_t m_WorldZ1
 
tag_t m_QueryNext
 
std::map< tag_t, Querym_Queries
 
EntityMap< EntityDatam_EntityData
 
SpatialSubdivision m_Subdivision
 
std::map< player_id_t, bool > m_LosRevealAll
 
bool m_LosCircular
 
i32 m_TerrainVerticesPerSide
 
size_t m_TerritoriesDirtyID
 
std::vector< std::vector< u16 > > m_LosPlayerCounts
 
std::vector< u32m_LosState
 
std::vector< u32m_LosStateRevealed
 
std::map< player_id_t, u32m_SharedLosMasks
 
u32 m_TotalInworldVertices
 
std::vector< u32m_ExploredVertices
 

Static Public Attributes

static const player_id_t MAX_LOS_PLAYER_ID = 16
 

Additional Inherited Members

- Public Types inherited from ICmpRangeManager
enum  ELosState { LOS_UNEXPLORED = 0, LOS_EXPLORED = 1, LOS_VISIBLE = 2, LOS_MASK = 3 }
 
enum  ELosVisibility { VIS_HIDDEN, VIS_FOGGED, VIS_VISIBLE }
 
typedef u32 tag_t
 External identifiers for active queries. More...
 

Detailed Description

Range manager implementation.

Maintains a list of all entities (and their positions and owners), which is used for queries.

LOS implementation is based on the model described in GPG2. (TODO: would be nice to make it cleverer, so e.g. mountains and walls can block vision)

Definition at line 245 of file CCmpRangeManager.cpp.

Member Function Documentation

static IComponent* CCmpRangeManager::Allocate ( ScriptInterface ,
jsval   
)
inlinestatic

Definition at line 261 of file CCmpRangeManager.cpp.

static void CCmpRangeManager::ClassInit ( CComponentManager componentManager)
inlinestatic

Definition at line 248 of file CCmpRangeManager.cpp.

Query CCmpRangeManager::ConstructParabolicQuery ( entity_id_t  source,
entity_pos_t  minRange,
entity_pos_t  maxRange,
entity_pos_t  elevationBonus,
const std::vector< int > &  owners,
int  requiredInterface,
u8  flagsMask 
)
inline

Definition at line 1130 of file CCmpRangeManager.cpp.

Query CCmpRangeManager::ConstructQuery ( entity_id_t  source,
entity_pos_t  minRange,
entity_pos_t  maxRange,
const std::vector< int > &  owners,
int  requiredInterface,
u8  flagsMask 
)
inline

Definition at line 1100 of file CCmpRangeManager.cpp.

virtual tag_t CCmpRangeManager::CreateActiveParabolicQuery ( entity_id_t  source,
entity_pos_t  minRange,
entity_pos_t  maxRange,
entity_pos_t  elevationBonus,
std::vector< int >  owners,
int  requiredInterface,
u8  flags 
)
inlinevirtual

Construct an active query of a paraboloic form around the unit.

The query will be disabled by default.

Parameters
sourcethe entity around which the range will be computed.
minRangenon-negative minimum horizontal distance in metres (inclusive). MinRange doesn't do parabolic checks.
maxRangenon-negative maximum distance in metres (inclusive) for units on the same elevation; or -1.0 to ignore distance. For units on a different elevation, a physical correct paraboloid with height=maxRange/2 above the unit is used to query them
elevationBonusextra bonus so the source can be placed higher and shoot further
ownerslist of player IDs that matching entities may have; -1 matches entities with no owner.
requiredInterfaceif non-zero, an interface ID that matching entities must implement.
flagsif a entity in range has one of the flags set it will show up.
Returns
unique non-zero identifier of query.

Implements ICmpRangeManager.

Definition at line 685 of file CCmpRangeManager.cpp.

virtual tag_t CCmpRangeManager::CreateActiveQuery ( entity_id_t  source,
entity_pos_t  minRange,
entity_pos_t  maxRange,
std::vector< int >  owners,
int  requiredInterface,
u8  flags 
)
inlinevirtual

Construct an active query.

The query will be disabled by default.

Parameters
sourcethe entity around which the range will be computed.
minRangenon-negative minimum distance in metres (inclusive).
maxRangenon-negative maximum distance in metres (inclusive); or -1.0 to ignore distance.
ownerslist of player IDs that matching entities may have; -1 matches entities with no owner.
requiredInterfaceif non-zero, an interface ID that matching entities must implement.
flagsif a entity in range has one of the flags set it will show up.
Returns
unique non-zero identifier of query.

Implements ICmpRangeManager.

Definition at line 675 of file CCmpRangeManager.cpp.

static void CCmpRangeManager::Deallocate ( IComponent cmp)
inlinestatic

Definition at line 261 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::Deinit ( )
inlinevirtual

Implements IComponent.

Definition at line 341 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::Deserialize ( const CParamNode paramNode,
IDeserializer deserialize 
)
inlinevirtual

Implements IComponent.

Definition at line 375 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::DestroyActiveQuery ( tag_t  tag)
inlinevirtual

Destroy a query and clean up resources.

This must be called when an entity no longer needs its query (e.g. when the entity is destroyed).

Parameters
tagidentifier of query.

Implements ICmpRangeManager.

Definition at line 695 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::DisableActiveQuery ( tag_t  tag)
inlinevirtual

Disable the processing of a query (no RangeUpdate messages will be sent).

Parameters
tagidentifier of query.

Implements ICmpRangeManager.

Definition at line 719 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::EnableActiveQuery ( tag_t  tag)
inlinevirtual

Re-enable the processing of a query.

Parameters
tagidentifier of query.

Implements ICmpRangeManager.

Definition at line 706 of file CCmpRangeManager.cpp.

void CCmpRangeManager::ExecuteActiveQueries ( )
inline

Update all currently-enabled active queries.

Definition at line 820 of file CCmpRangeManager.cpp.

virtual std::vector<entity_id_t> CCmpRangeManager::ExecuteQuery ( entity_id_t  source,
entity_pos_t  minRange,
entity_pos_t  maxRange,
std::vector< int >  owners,
int  requiredInterface 
)
inlinevirtual

Execute a passive query.

Parameters
sourcethe entity around which the range will be computed.
minRangenon-negative minimum distance in metres (inclusive).
maxRangenon-negative maximum distance in metres (inclusive); or -1.0 to ignore distance.
ownerslist of player IDs that matching entities may have; -1 matches entities with no owner.
requiredInterfaceif non-zero, an interface ID that matching entities must implement.
Returns
list of entities matching the query, ordered by increasing distance from the source entity.

Implements ICmpRangeManager.

Definition at line 732 of file CCmpRangeManager.cpp.

virtual entity_pos_t CCmpRangeManager::GetElevationAdaptedRange ( CFixedVector3D  pos,
CFixedVector3D  rot,
entity_pos_t  range,
entity_pos_t  elevationBonus,
entity_pos_t  angle 
)
inlinevirtual

Get the average elevation over 8 points on distance range around the entity.

Parameters
idthe entity id to look around
rangethe distance to compare terrain height with
Returns
a fixed number representing the average difference. It's positive when the entity is on average higher than the terrain surrounding it.

Implements ICmpRangeManager.

Definition at line 996 of file CCmpRangeManager.cpp.

virtual std::vector<entity_id_t> CCmpRangeManager::GetEntitiesByPlayer ( player_id_t  player)
inlinevirtual

Returns list of all entities for specific player.

(This is on this interface because it shares a lot of the implementation. Maybe it should be extended to be more like ExecuteQuery without the range parameter.)

Implements ICmpRangeManager.

Definition at line 793 of file CCmpRangeManager.cpp.

virtual u8 CCmpRangeManager::GetEntityFlagMask ( std::string  identifier)
inlinevirtual

Returns the mask for the specified identifier.

Implements ICmpRangeManager.

Definition at line 1280 of file CCmpRangeManager.cpp.

virtual bool CCmpRangeManager::GetLosCircular ( )
inlinevirtual

Returns whether the LOS is restricted to a circular map.

Implements ICmpRangeManager.

Definition at line 1405 of file CCmpRangeManager.cpp.

virtual CLosQuerier CCmpRangeManager::GetLosQuerier ( player_id_t  player)
inlinevirtual

Returns a CLosQuerier for checking whether vertex positions are visible to the given player (or other players it shares LOS with).

Implements ICmpRangeManager.

Definition at line 1318 of file CCmpRangeManager.cpp.

virtual bool CCmpRangeManager::GetLosRevealAll ( player_id_t  player)
inlinevirtual

Returns whether the whole map has been made visible to the given player.

Implements ICmpRangeManager.

Definition at line 1381 of file CCmpRangeManager.cpp.

virtual ELosVisibility CCmpRangeManager::GetLosVisibility ( CEntityHandle  ent,
player_id_t  player,
bool  forceRetainInFog 
)
inlinevirtual

Returns the visibility status of the given entity, with respect to the given player.

Returns VIS_HIDDEN if the entity doesn't exist or is not in the world. This respects the GetLosRevealAll flag. If forceRetainInFog is true, the visibility acts as if CCmpVision's RetainInFog flag were set. TODO: This is a hack to allow preview entities in FoW to return fogged instead of hidden, see http://trac.wildfiregames.com/ticket/958

Implements ICmpRangeManager.

Definition at line 1326 of file CCmpRangeManager.cpp.

virtual ELosVisibility CCmpRangeManager::GetLosVisibility ( entity_id_t  ent,
player_id_t  player,
bool  forceRetainInFog 
)
inlinevirtual

Implements ICmpRangeManager.

Definition at line 1369 of file CCmpRangeManager.cpp.

virtual std::vector<entity_pos_t> CCmpRangeManager::getParabolicRangeForm ( CFixedVector3D  pos,
entity_pos_t  maxRange,
entity_pos_t  cutoff,
entity_pos_t  minAngle,
entity_pos_t  maxAngle,
int  numberOfSteps 
)
inlinevirtual

Definition at line 1024 of file CCmpRangeManager.cpp.

virtual u8 CCmpRangeManager::GetPercentMapExplored ( player_id_t  player)
inlinevirtual

Get percent map explored statistics for specified player.

Implements ICmpRangeManager.

Definition at line 1796 of file CCmpRangeManager.cpp.

static std::string CCmpRangeManager::GetSchema ( )
inlinestatic

Definition at line 309 of file CCmpRangeManager.cpp.

virtual u32 CCmpRangeManager::GetSharedLosMask ( player_id_t  player)
inlinevirtual

Returns shared LOS mask for player.

Implements ICmpRangeManager.

Definition at line 1415 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::HandleMessage ( const CMessage msg,
bool  global 
)
inlinevirtual

Reimplemented from IComponent.

Definition at line 385 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::Init ( const CParamNode paramNode)
inlinevirtual

Implements IComponent.

Definition at line 314 of file CCmpRangeManager.cpp.

void CCmpRangeManager::LosAdd ( player_id_t  owner,
entity_pos_t  visionRange,
CFixedVector2D  pos 
)
inline

Definition at line 1760 of file CCmpRangeManager.cpp.

void CCmpRangeManager::LosAddStripHelper ( u8  owner,
i32  i0,
i32  i1,
i32  j,
u16 counts 
)
inline

Update the LOS state of tiles within a given horizontal strip (i0,j) to (i1,j) (inclusive).

Definition at line 1490 of file CCmpRangeManager.cpp.

bool CCmpRangeManager::LosIsOffWorld ( ssize_t  i,
ssize_t  j 
)
inline

Returns whether the given vertex is outside the normal bounds of the world (i.e.

outside the range of a circular map)

Definition at line 1460 of file CCmpRangeManager.cpp.

void CCmpRangeManager::LosMove ( player_id_t  owner,
entity_pos_t  visionRange,
CFixedVector2D  from,
CFixedVector2D  to 
)
inline

Definition at line 1776 of file CCmpRangeManager.cpp.

void CCmpRangeManager::LosRemove ( player_id_t  owner,
entity_pos_t  visionRange,
CFixedVector2D  pos 
)
inline

Definition at line 1768 of file CCmpRangeManager.cpp.

void CCmpRangeManager::LosRemoveStripHelper ( u8  owner,
i32  i0,
i32  i1,
i32  j,
u16 counts 
)
inline

Update the LOS state of tiles within a given horizontal strip (i0,j) to (i1,j) (inclusive).

Definition at line 1519 of file CCmpRangeManager.cpp.

template<bool adding>
void CCmpRangeManager::LosUpdateHelper ( u8  owner,
entity_pos_t  visionRange,
CFixedVector2D  pos 
)
inline

Update the LOS state of tiles within a given circular range, either adding or removing visibility depending on the template parameter.

Assumes owner is in the valid range.

Definition at line 1546 of file CCmpRangeManager.cpp.

void CCmpRangeManager::LosUpdateHelperIncremental ( u8  owner,
entity_pos_t  visionRange,
CFixedVector2D  from,
CFixedVector2D  to 
)
inline

Update the LOS state of tiles within a given circular range, by removing visibility around the 'from' position and then adding visibility around the 'to' position.

Definition at line 1635 of file CCmpRangeManager.cpp.

void CCmpRangeManager::PerformQuery ( const Query q,
std::vector< entity_id_t > &  r 
)
inline

Returns a list of distinct entity IDs that match the given query, sorted by ID.

Definition at line 905 of file CCmpRangeManager.cpp.

void CCmpRangeManager::RenderSubmit ( SceneCollector collector)
inline

Definition at line 1141 of file CCmpRangeManager.cpp.

virtual std::vector<entity_id_t> CCmpRangeManager::ResetActiveQuery ( tag_t  tag)
inlinevirtual

Immediately execute a query, and re-enable it if disabled.

The next RangeUpdate message will say who has entered/left since this call, so you won't miss any notifications.

Parameters
tagidentifier of query.
Returns
list of entities matching the query, ordered by increasing distance from the source entity.

Implements ICmpRangeManager.

Definition at line 758 of file CCmpRangeManager.cpp.

void CCmpRangeManager::ResetDerivedData ( bool  skipLosState)
inline

Definition at line 610 of file CCmpRangeManager.cpp.

void CCmpRangeManager::ResetSubdivisions ( entity_pos_t  x1,
entity_pos_t  z1 
)
inline

Definition at line 662 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::Serialize ( ISerializer serialize)
inlinevirtual

Implements IComponent.

Definition at line 370 of file CCmpRangeManager.cpp.

template<typename S >
void CCmpRangeManager::SerializeCommon ( S &  serialize)
inline

Definition at line 346 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::SetBounds ( entity_pos_t  x0,
entity_pos_t  z0,
entity_pos_t  x1,
entity_pos_t  z1,
ssize_t  vertices 
)
inlinevirtual

Set the bounds of the world.

Entities should not be outside the bounds (else efficiency will suffer).

Parameters
x0,z0,x1,z1Coordinates of the corners of the world
verticesNumber of terrain vertices per side

Implements ICmpRangeManager.

Definition at line 559 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::SetDebugOverlay ( bool  enabled)
inlinevirtual

Toggle the rendering of debug info.

Implements ICmpRangeManager.

Definition at line 809 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::SetEntityFlag ( entity_id_t  ent,
std::string  identifier,
bool  value 
)
inlinevirtual

Set the flag specified by the identifier to the supplied value for the entity.

Parameters
entthe entity whose flags will be modified.
identifierthe flag to be modified.
valueto which the flag will be set.

Implements ICmpRangeManager.

Definition at line 1291 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::SetLosCircular ( bool  enabled)
inlinevirtual

Set the LOS to be restricted to a circular map.

Implements ICmpRangeManager.

Definition at line 1398 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::SetLosRevealAll ( player_id_t  player,
bool  enabled 
)
inlinevirtual

Set whether the whole map should be made visible to the given player.

If player is -1, the map will be made visible to all players.

Implements ICmpRangeManager.

Definition at line 1376 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::SetSharedLos ( player_id_t  player,
std::vector< player_id_t players 
)
inlinevirtual

Sets shared LOS data for player to the given list of players.

Implements ICmpRangeManager.

Definition at line 1410 of file CCmpRangeManager.cpp.

bool CCmpRangeManager::TestEntityQuery ( const Query q,
entity_id_t  id,
const EntityData entity 
)
inline

Returns whether the given entity matches the given query (ignoring maxRange)

Definition at line 877 of file CCmpRangeManager.cpp.

void CCmpRangeManager::UpdateTerritoriesLos ( )
inline

Definition at line 1423 of file CCmpRangeManager.cpp.

virtual void CCmpRangeManager::Verify ( )
inlinevirtual

Perform some internal consistency checks for testing/debugging.

Implements ICmpRangeManager.

Definition at line 570 of file CCmpRangeManager.cpp.

Member Data Documentation

bool CCmpRangeManager::m_DebugOverlayDirty

Definition at line 264 of file CCmpRangeManager.cpp.

bool CCmpRangeManager::m_DebugOverlayEnabled

Definition at line 263 of file CCmpRangeManager.cpp.

std::vector<SOverlayLine> CCmpRangeManager::m_DebugOverlayLines

Definition at line 265 of file CCmpRangeManager.cpp.

EntityMap<EntityData> CCmpRangeManager::m_EntityData

Definition at line 276 of file CCmpRangeManager.cpp.

std::vector<u32> CCmpRangeManager::m_ExploredVertices

Definition at line 307 of file CCmpRangeManager.cpp.

bool CCmpRangeManager::m_LosCircular

Definition at line 283 of file CCmpRangeManager.cpp.

std::vector<std::vector<u16> > CCmpRangeManager::m_LosPlayerCounts

Definition at line 292 of file CCmpRangeManager.cpp.

std::map<player_id_t, bool> CCmpRangeManager::m_LosRevealAll

Definition at line 282 of file CCmpRangeManager.cpp.

std::vector<u32> CCmpRangeManager::m_LosState

Definition at line 295 of file CCmpRangeManager.cpp.

std::vector<u32> CCmpRangeManager::m_LosStateRevealed

Definition at line 300 of file CCmpRangeManager.cpp.

std::map<tag_t, Query> CCmpRangeManager::m_Queries

Definition at line 275 of file CCmpRangeManager.cpp.

tag_t CCmpRangeManager::m_QueryNext

Definition at line 274 of file CCmpRangeManager.cpp.

std::map<player_id_t, u32> CCmpRangeManager::m_SharedLosMasks

Definition at line 303 of file CCmpRangeManager.cpp.

SpatialSubdivision CCmpRangeManager::m_Subdivision

Definition at line 278 of file CCmpRangeManager.cpp.

i32 CCmpRangeManager::m_TerrainVerticesPerSide

Definition at line 284 of file CCmpRangeManager.cpp.

size_t CCmpRangeManager::m_TerritoriesDirtyID

Definition at line 285 of file CCmpRangeManager.cpp.

u32 CCmpRangeManager::m_TotalInworldVertices

Definition at line 306 of file CCmpRangeManager.cpp.

entity_pos_t CCmpRangeManager::m_WorldX0

Definition at line 268 of file CCmpRangeManager.cpp.

entity_pos_t CCmpRangeManager::m_WorldX1

Definition at line 270 of file CCmpRangeManager.cpp.

entity_pos_t CCmpRangeManager::m_WorldZ0

Definition at line 269 of file CCmpRangeManager.cpp.

entity_pos_t CCmpRangeManager::m_WorldZ1

Definition at line 271 of file CCmpRangeManager.cpp.

const player_id_t CCmpRangeManager::MAX_LOS_PLAYER_ID = 16
static

Definition at line 296 of file CCmpRangeManager.cpp.


The documentation for this class was generated from the following file: