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#define ENTITY_TAGMASK (1 << 29) |
Entity ID type.
ID numbers are never reused within a simulation run.
Definition at line 24 of file Entity.h.
Invalid entity ID.
Used as an error return value by some functions. No valid entity will have this ID.
Definition at line 36 of file Entity.h.
Entity ID for singleton 'system' components.
Use with QueryInterface to get the component instance. (This allows those systems to make convenient use of the common infrastructure for message-passing, scripting, serialisation, etc.)
Definition at line 44 of file Entity.h.