#include <ISoundItem.h>
Definition at line 29 of file ISoundItem.h.
virtual ISoundItem::~ISoundItem |
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inlinevirtual |
virtual void ISoundItem::Attach |
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CSoundData * |
itemData | ) |
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pure virtual |
virtual void ISoundItem::EnsurePlay |
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pure virtual |
virtual void ISoundItem::FadeAndDelete |
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double |
fadeTime | ) |
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pure virtual |
virtual void ISoundItem::FadeAndPause |
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double |
fadeTime | ) |
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pure virtual |
virtual void ISoundItem::FadeToIn |
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float |
newVolume, |
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double |
fadeDuration |
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) |
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pure virtual |
virtual bool ISoundItem::Finished |
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pure virtual |
virtual bool ISoundItem::GetLooping |
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pure virtual |
virtual Path* ISoundItem::GetName |
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pure virtual |
virtual bool ISoundItem::IdleTask |
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pure virtual |
virtual bool ISoundItem::IsFading |
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pure virtual |
virtual bool ISoundItem::IsPlaying |
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pure virtual |
virtual void ISoundItem::Pause |
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pure virtual |
virtual void ISoundItem::Play |
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pure virtual |
virtual void ISoundItem::PlayAndDelete |
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pure virtual |
virtual void ISoundItem::PlayLoop |
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pure virtual |
virtual void ISoundItem::Resume |
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pure virtual |
virtual void ISoundItem::SetCone |
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float |
innerCone, |
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float |
outerCone, |
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float |
coneGain |
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) |
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pure virtual |
virtual void ISoundItem::SetGain |
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float |
gain | ) |
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pure virtual |
virtual void ISoundItem::SetLocation |
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const CVector3D & |
position | ) |
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pure virtual |
virtual void ISoundItem::SetLooping |
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bool |
loop | ) |
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pure virtual |
virtual void ISoundItem::SetPitch |
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float |
pitch | ) |
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pure virtual |
virtual void ISoundItem::SetRollOff |
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float |
gain | ) |
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pure virtual |
virtual void ISoundItem::Stop |
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pure virtual |
virtual void ISoundItem::StopAndDelete |
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pure virtual |
The documentation for this class was generated from the following file:
- /home/sathyam/0ad.svn/source/soundmanager/items/ISoundItem.h