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Renderer.h File Reference
#include "graphics/Camera.h"
#include "graphics/SColor.h"
#include "graphics/ShaderProgram.h"
#include "lib/res/handle.h"
#include "ps/Singleton.h"
#include "graphics/ShaderDefines.h"
#include "renderer/PostprocManager.h"
#include "renderer/Scene.h"
#include "renderer/TimeManager.h"
#include "scriptinterface/ScriptInterface.h"

Go to the source code of this file.

Classes

struct  SScreenRect
 
class  CRenderer
 
struct  CRenderer::Stats
 
struct  CRenderer::Options
 
struct  CRenderer::Caps
 

Macros

#define g_Renderer   CRenderer::GetSingleton()
 

Enumerations

enum  ERenderMode { WIREFRAME, SOLID, EDGED_FACES }
 
enum  ETransparentMode { TRANSPARENT, TRANSPARENT_OPAQUE, TRANSPARENT_BLEND }
 

Macro Definition Documentation

#define g_Renderer   CRenderer::GetSingleton()

Definition at line 61 of file Renderer.h.

Enumeration Type Documentation

Enumerator
WIREFRAME 
SOLID 
EDGED_FACES 

Definition at line 55 of file Renderer.h.

Enumerator
TRANSPARENT 
TRANSPARENT_OPAQUE 
TRANSPARENT_BLEND 

Definition at line 58 of file Renderer.h.