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Variables
World.cpp File Reference
#include "precompiled.h"
#include "graphics/GameView.h"
#include "graphics/LightEnv.h"
#include "graphics/MapReader.h"
#include "graphics/MapWriter.h"
#include "graphics/Terrain.h"
#include "graphics/UnitManager.h"
#include "lib/timer.h"
#include "ps/CLogger.h"
#include "ps/CStr.h"
#include "ps/Errors.h"
#include "ps/Game.h"
#include "ps/Loader.h"
#include "ps/LoaderThunks.h"
#include "ps/World.h"
#include "renderer/Renderer.h"
#include "simulation2/Simulation2.h"

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Variables

CLightEnv g_LightEnv
 File : World.cpp Project : engine Description : Contains the CWorld Class implementation. More...
 

Variable Documentation

CLightEnv g_LightEnv

File : World.cpp Project : engine Description : Contains the CWorld Class implementation.

Global light settings. It is not a member of CWorld because it is passed to the renderer before CWorld exists.

Definition at line 49 of file World.cpp.