52 #ifndef INCLUDED_SOUNDGROUP_H
53 #define INCLUDED_SOUNDGROUP_H
101 void Update(
float TimeSinceLastFrame);
144 #endif //#ifndef INCLUDED_SOUNDGROUP_H
size_t m_IntensityThreshold
void UploadPropertiesAndPlay(size_t theIndex, const CVector3D &position, entity_id_t source)
std::vector< std::wstring > filenames
void Update(float TimeSinceLastFrame)
float RadiansOffCenter(const CVector3D &position, bool &onScreen, float &itemRollOff)
bool LoadSoundGroup(const VfsPath &pathnameXML)
std::vector< CSoundData * > snd_group
u32 entity_id_t
Entity ID type.
void PlayNext(const CVector3D &position, entity_id_t source)