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Pyrogenesis
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#include "precompiled.h"#include "Render.h"#include "graphics/Overlay.h"#include "graphics/Terrain.h"#include "maths/BoundingBoxAligned.h"#include "maths/BoundingBoxOriented.h"#include "maths/MathUtil.h"#include "maths/Quaternion.h"#include "maths/Vector2D.h"#include "ps/Profile.h"#include "simulation2/Simulation2.h"#include "simulation2/components/ICmpTerrain.h"#include "simulation2/components/ICmpWaterManager.h"#include "simulation2/helpers/Geometry.h"Go to the source code of this file.
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| static void | SplitLine (std::vector< std::pair< float, float > > &coords, float x1, float y1, float x2, float y2) |
| static CVector2D | EvaluateSpline (float t, CVector2D a0, CVector2D a1, CVector2D a2, CVector2D a3, float offset) |
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Definition at line 335 of file Render.cpp.
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Definition at line 105 of file Render.cpp.
1.8.5