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Classes | Variables
CCmpProjectileManager.cpp File Reference
#include "precompiled.h"
#include "simulation2/system/Component.h"
#include "ICmpProjectileManager.h"
#include "ICmpObstruction.h"
#include "ICmpObstructionManager.h"
#include "ICmpPosition.h"
#include "ICmpRangeManager.h"
#include "ICmpTerrain.h"
#include "ICmpVisual.h"
#include "simulation2/MessageTypes.h"
#include "graphics/Frustum.h"
#include "graphics/Model.h"
#include "graphics/Unit.h"
#include "graphics/UnitManager.h"
#include "maths/Matrix3D.h"
#include "maths/Quaternion.h"
#include "maths/Vector3D.h"
#include "ps/CLogger.h"
#include "renderer/Scene.h"

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Classes

class  CCmpProjectileManager
 
struct  CCmpProjectileManager::Projectile
 

Variables

static const float PROJECTILE_DECAY_TIME = 30.f
 

Variable Documentation

const float PROJECTILE_DECAY_TIME = 30.f
static

Definition at line 42 of file CCmpProjectileManager.cpp.