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SimulationCommand Struct Reference

Simulation command, typically received over the network in multiplayer games. More...

#include <SimulationCommand.h>

Public Attributes

player_id_t player
 
CScriptValRooted data
 

Detailed Description

Simulation command, typically received over the network in multiplayer games.

Definition at line 27 of file SimulationCommand.h.

Member Data Documentation

CScriptValRooted SimulationCommand::data

Definition at line 30 of file SimulationCommand.h.

player_id_t SimulationCommand::player

Definition at line 29 of file SimulationCommand.h.


The documentation for this struct was generated from the following file: