Pyrogenesis
13997
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#include <ICmpTerritoryManager.h>
Public Member Functions | |
virtual bool | NeedUpdate (size_t *dirtyID)=0 |
virtual const Grid< u8 > & | GetTerritoryGrid ()=0 |
For each tile, the TERRITORY_PLAYER_MASK bits are player ID; TERRITORY_CONNECTED_MASK is set if the tile is connected to a root object (civ center etc). More... | |
virtual player_id_t | GetOwner (entity_pos_t x, entity_pos_t z)=0 |
Get owner of territory at given position. More... | |
virtual bool | IsConnected (entity_pos_t x, entity_pos_t z)=0 |
Get whether territory at given position is connected to a root object (civ center etc) owned by that territory's player. More... | |
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virtual | ~IComponent () |
virtual void | Init (const CParamNode ¶mNode)=0 |
virtual void | Deinit ()=0 |
virtual void | HandleMessage (const CMessage &msg, bool global) |
CEntityHandle | GetEntityHandle () const |
void | SetEntityHandle (CEntityHandle ent) |
entity_id_t | GetEntityId () const |
CEntityHandle | GetSystemEntity () const |
const CSimContext & | GetSimContext () const |
void | SetSimContext (const CSimContext &context) |
virtual void | Serialize (ISerializer &serialize)=0 |
virtual void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize)=0 |
virtual JSClass * | GetJSClass () const |
virtual jsval | GetJSInstance () const |
Static Public Attributes | |
static const int | TERRITORY_PLAYER_MASK = 0x3F |
static const int | TERRITORY_CONNECTED_MASK = 0x40 |
static const int | TERRITORY_PROCESSED_MASK = 0x80 |
Additional Inherited Members | |
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static std::string | GetSchema () |
static u8 | GetSerializationVersion () |
Definition at line 27 of file ICmpTerritoryManager.h.
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pure virtual |
Get owner of territory at given position.
Implemented in CCmpTerritoryManager.
For each tile, the TERRITORY_PLAYER_MASK bits are player ID; TERRITORY_CONNECTED_MASK is set if the tile is connected to a root object (civ center etc).
Implemented in CCmpTerritoryManager.
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pure virtual |
Get whether territory at given position is connected to a root object (civ center etc) owned by that territory's player.
Implemented in CCmpTerritoryManager.
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pure virtual |
Implemented in CCmpTerritoryManager.
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static |
Definition at line 33 of file ICmpTerritoryManager.h.
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static |
Definition at line 32 of file ICmpTerritoryManager.h.
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static |
Definition at line 34 of file ICmpTerritoryManager.h.