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Pyrogenesis
13997
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Player ownership. More...
#include <ICmpOwnership.h>
Public Member Functions | |
| virtual player_id_t | GetOwner ()=0 |
| virtual void | SetOwner (player_id_t playerID)=0 |
| virtual void | SetOwnerQuiet (player_id_t playerID)=0 |
Public Member Functions inherited from IComponent | |
| virtual | ~IComponent () |
| virtual void | Init (const CParamNode ¶mNode)=0 |
| virtual void | Deinit ()=0 |
| virtual void | HandleMessage (const CMessage &msg, bool global) |
| CEntityHandle | GetEntityHandle () const |
| void | SetEntityHandle (CEntityHandle ent) |
| entity_id_t | GetEntityId () const |
| CEntityHandle | GetSystemEntity () const |
| const CSimContext & | GetSimContext () const |
| void | SetSimContext (const CSimContext &context) |
| virtual void | Serialize (ISerializer &serialize)=0 |
| virtual void | Deserialize (const CParamNode ¶mNode, IDeserializer &deserialize)=0 |
| virtual JSClass * | GetJSClass () const |
| virtual jsval | GetJSInstance () const |
Additional Inherited Members | |
Static Public Member Functions inherited from IComponent | |
| static std::string | GetSchema () |
| static u8 | GetSerializationVersion () |
Player ownership.
Owner values are either a player ID (if >= 0), or unassigned (INVALID_PLAYER). Sends message OwnershipChanged after it changes.
Definition at line 29 of file ICmpOwnership.h.
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pure virtual |
Implemented in CCmpOwnership.
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pure virtual |
Implemented in CCmpOwnership.
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pure virtual |
Implemented in CCmpOwnership.
1.8.5