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class | CWorld |
| CWorld is a general data class containing whatever is needed to accurately represent the world. More...
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#define ERROR_GROUP_GAME_DEFINED |
File : World.h Project : engine Description : Contains the CWorld Class which contains all the entities and represents them at a specific moment in time.
Definition at line 31 of file World.h.
ERROR_SUBGROUP |
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Game |
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World |
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ERROR_TYPE |
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Game_World |
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MapLoadFailed |
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File : World.cpp Project : engine Description : Contains the CWorld Class implementation.
Global light settings. It is not a member of CWorld because it is passed to the renderer before CWorld exists.
Definition at line 49 of file World.cpp.