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Pyrogenesis
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#include "graphics/Texture.h"#include "lib/ogl.h"#include "maths/Matrix3D.h"#include "ps/Overlay.h"#include "renderer/VertexBufferManager.h"Go to the source code of this file.
Classes | |
| struct | SWavesVertex |
| class | WaterManager |
| Class WaterManager: Maintain water settings and textures. More... | |
Functions | |
| cassert (sizeof(SWavesVertex)==16) | |
| cassert | ( | sizeof(SWavesVertex) | = =16 | ) |
1.8.5