Pyrogenesis
13997
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Class WaterManager: Maintain water settings and textures. More...
#include <WaterManager.h>
Public Member Functions | |
WaterManager () | |
~WaterManager () | |
int | LoadWaterTextures () |
LoadWaterTextures: Load water textures from within the progressive load framework. More... | |
void | UnloadWaterTextures () |
UnloadWaterTextures: Free any loaded water textures and reset the internal state so that another call to LoadWaterTextures will begin progressive loading. More... | |
void | CreateSuperfancyInfo (CSimulation2 *simulation) |
CreateSuperfancyInfo: creates textures and wave vertices for superfancy water. More... | |
void | SetMapSize (size_t size) |
Updates the map size. More... | |
void | UpdateQuality () |
Updates the settings to the one from the renderer, and sets m_NeedsReloading. More... | |
bool | WillRenderFancyWater () |
Returns true if fancy water shaders will be used (i.e. More... | |
Class WaterManager: Maintain water settings and textures.
This could be extended to provide more advanced water rendering effects (refractive/reflective water) in the future.
Definition at line 49 of file WaterManager.h.
WaterManager::WaterManager | ( | ) |
Definition at line 52 of file WaterManager.cpp.
WaterManager::~WaterManager | ( | ) |
Definition at line 111 of file WaterManager.cpp.
void WaterManager::CreateSuperfancyInfo | ( | CSimulation2 * | simulation | ) |
CreateSuperfancyInfo: creates textures and wave vertices for superfancy water.
(waveForceHQ[j*m_MapSize+i]/255.0f)
Definition at line 240 of file WaterManager.cpp.
int WaterManager::LoadWaterTextures | ( | ) |
LoadWaterTextures: Load water textures from within the progressive load framework.
Definition at line 131 of file WaterManager.cpp.
void WaterManager::SetMapSize | ( | size_t | size | ) |
Updates the map size.
Will trigger a complete recalculation of fancy water information the next turn.
Definition at line 603 of file WaterManager.cpp.
void WaterManager::UnloadWaterTextures | ( | ) |
UnloadWaterTextures: Free any loaded water textures and reset the internal state so that another call to LoadWaterTextures will begin progressive loading.
Definition at line 224 of file WaterManager.cpp.
void WaterManager::UpdateQuality | ( | ) |
Updates the settings to the one from the renderer, and sets m_NeedsReloading.
Definition at line 621 of file WaterManager.cpp.
bool WaterManager::WillRenderFancyWater | ( | ) |
Returns true if fancy water shaders will be used (i.e.
the hardware is capable and it hasn't been configured off)
Definition at line 655 of file WaterManager.cpp.
GLuint WaterManager::m_depthTT |
Definition at line 64 of file WaterManager.h.
float* WaterManager::m_DistanceToShore |
Definition at line 58 of file WaterManager.h.
CTexturePtr WaterManager::m_Foam |
Definition at line 54 of file WaterManager.h.
float* WaterManager::m_FoamFactor |
Definition at line 59 of file WaterManager.h.
size_t WaterManager::m_MapSize |
Definition at line 61 of file WaterManager.h.
float WaterManager::m_Murkiness |
Definition at line 121 of file WaterManager.h.
bool WaterManager::m_NeedInfoUpdate |
Definition at line 88 of file WaterManager.h.
bool WaterManager::m_NeedsReloading |
Definition at line 86 of file WaterManager.h.
CTexturePtr WaterManager::m_NormalMap[60] |
Definition at line 53 of file WaterManager.h.
CMatrix3D WaterManager::m_ReflectionMatrix |
Definition at line 112 of file WaterManager.h.
GLuint WaterManager::m_ReflectionTexture |
Definition at line 105 of file WaterManager.h.
size_t WaterManager::m_ReflectionTextureSize |
Definition at line 107 of file WaterManager.h.
CColor WaterManager::m_ReflectionTint |
Definition at line 122 of file WaterManager.h.
float WaterManager::m_ReflectionTintStrength |
Definition at line 123 of file WaterManager.h.
CMatrix3D WaterManager::m_RefractionMatrix |
Definition at line 113 of file WaterManager.h.
GLuint WaterManager::m_RefractionTexture |
Definition at line 106 of file WaterManager.h.
size_t WaterManager::m_RefractionTextureSize |
Definition at line 108 of file WaterManager.h.
bool WaterManager::m_RenderWater |
Definition at line 75 of file WaterManager.h.
float WaterManager::m_RepeatPeriod |
Definition at line 117 of file WaterManager.h.
float WaterManager::m_Shininess |
Definition at line 118 of file WaterManager.h.
float WaterManager::m_SpecularStrength |
Definition at line 119 of file WaterManager.h.
float WaterManager::m_SWaterScrollCounter |
Definition at line 100 of file WaterManager.h.
float WaterManager::m_SWaterSpeed |
Definition at line 96 of file WaterManager.h.
float WaterManager::m_SWaterTrans |
Definition at line 98 of file WaterManager.h.
ssize_t WaterManager::m_TexSize |
Definition at line 62 of file WaterManager.h.
float WaterManager::m_TWaterScrollCounter |
Definition at line 101 of file WaterManager.h.
float WaterManager::m_TWaterSpeed |
Definition at line 97 of file WaterManager.h.
float WaterManager::m_TWaterTrans |
Definition at line 99 of file WaterManager.h.
i32 WaterManager::m_updatei0 |
Definition at line 68 of file WaterManager.h.
i32 WaterManager::m_updatei1 |
Definition at line 70 of file WaterManager.h.
i32 WaterManager::m_updatej0 |
Definition at line 69 of file WaterManager.h.
i32 WaterManager::m_updatej1 |
Definition at line 71 of file WaterManager.h.
CVertexBuffer::VBChunk* WaterManager::m_VBWaves |
Definition at line 127 of file WaterManager.h.
CVertexBuffer::VBChunk* WaterManager::m_VBWavesIndices |
Definition at line 128 of file WaterManager.h.
float WaterManager::m_WaterAlphaOffset |
Definition at line 94 of file WaterManager.h.
bool WaterManager::m_WaterCoastalWaves |
Definition at line 81 of file WaterManager.h.
CColor WaterManager::m_WaterColor |
Definition at line 74 of file WaterManager.h.
int WaterManager::m_WaterCurrentTex |
Definition at line 73 of file WaterManager.h.
bool WaterManager::m_WaterFoam |
Definition at line 80 of file WaterManager.h.
float WaterManager::m_WaterFullDepth |
Definition at line 93 of file WaterManager.h.
float WaterManager::m_WaterHeight |
Definition at line 91 of file WaterManager.h.
float WaterManager::m_WaterMaxAlpha |
Definition at line 92 of file WaterManager.h.
bool WaterManager::m_WaterNormal |
Definition at line 78 of file WaterManager.h.
bool WaterManager::m_WaterRealDepth |
Definition at line 79 of file WaterManager.h.
bool WaterManager::m_WaterReflection |
Definition at line 83 of file WaterManager.h.
bool WaterManager::m_WaterRefraction |
Definition at line 82 of file WaterManager.h.
bool WaterManager::m_WaterScroll |
Definition at line 90 of file WaterManager.h.
bool WaterManager::m_WaterShadows |
Definition at line 84 of file WaterManager.h.
double WaterManager::m_WaterTexTimer |
Definition at line 102 of file WaterManager.h.
CTexturePtr WaterManager::m_WaterTexture[60] |
Definition at line 52 of file WaterManager.h.
CColor WaterManager::m_WaterTint |
Definition at line 116 of file WaterManager.h.
CTexturePtr WaterManager::m_Wave |
Definition at line 55 of file WaterManager.h.
GLuint WaterManager::m_waveTT |
Definition at line 65 of file WaterManager.h.
float* WaterManager::m_WaveX |
Definition at line 56 of file WaterManager.h.
float* WaterManager::m_WaveZ |
Definition at line 57 of file WaterManager.h.
float WaterManager::m_Waviness |
Definition at line 120 of file WaterManager.h.