Pyrogenesis
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#include <boost/unordered_map.hpp>
#include <boost/weak_ptr.hpp>
#include "graphics/ShaderDefines.h"
#include "graphics/ShaderProgram.h"
#include "graphics/ShaderTechnique.h"
#include "ps/XML/RelaxNG.h"
#include <set>
Go to the source code of this file.
Classes | |
class | CShaderManager |
Shader manager: loads and caches shader programs. More... | |
struct | CShaderManager::CacheKey |
struct | CShaderManager::EffectCacheKey |
Key for effect cache lookups. More... | |
struct | CShaderManager::EffectCacheKeyHash |
Macros | |
#define | USE_SHADER_XML_VALIDATION 1 |
#define USE_SHADER_XML_VALIDATION 1 |
Definition at line 21 of file ShaderManager.h.