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RelaxNG.h
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1 /* Copyright (C) 2010 Wildfire Games.
2  * This file is part of 0 A.D.
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12  * GNU General Public License for more details.
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16  */
17 
18 #ifndef INCLUDED_RELAXNG
19 #define INCLUDED_RELAXNG
20 
21 typedef struct _xmlRelaxNG xmlRelaxNG;
23 
25 {
26 public:
29 
30  bool LoadGrammar(const std::string& grammar);
31 
32  bool Validate(const std::wstring& filename, const std::wstring& document);
33 
34  bool ValidateEncoded(const std::wstring& filename, const std::string& document);
35 
36 private:
38 };
39 
40 #endif // INCLUDED_RELAXNG
xmlRelaxNGPtr m_Schema
Definition: RelaxNG.h:37
bool Validate(const std::wstring &filename, const std::wstring &document)
Definition: RelaxNG.cpp:98
xmlRelaxNG * xmlRelaxNGPtr
Definition: RelaxNG.h:22
struct _xmlRelaxNG xmlRelaxNG
Definition: RelaxNG.h:21
bool LoadGrammar(const std::string &grammar)
Definition: RelaxNG.cpp:71
bool ValidateEncoded(const std::wstring &filename, const std::string &document)
Definition: RelaxNG.cpp:105