25 #ifndef INCLUDED_PLANE
26 #define INCLUDED_PLANE
bool FindRayIntersection(const CVector3D &start, const CVector3D &direction, CVector3D *intsect)
void Set(const CVector3D &p1, const CVector3D &p2, const CVector3D &p3)
CPlane(const CVector4D &coeffs)
float DistanceToPlane(const CVector3D &point) const
PLANESIDE ClassifyPoint(const CVector3D &point) const
bool FindLineSegIntersection(const CVector3D &start, const CVector3D &end, CVector3D *intsect)