22 #include "precompiled.h"
31 : m_Parent(0), m_bWillBeDrawn(false)
64 for (
ssize_t i=0;i<PATCH_SIZE+1;i++)
CRenderData * m_RenderData
void CalcPosition(ssize_t i, ssize_t j, CVector3D &pos) const
CBoundingBoxAligned m_WorldBounds
World-space bounds of this object.
void Initialize(CTerrain *parent, ssize_t x, ssize_t z)
ssize_t GetPatchesPerSide() const
void CalcBounds()
(Re)calculates and stores any bounds or bound-dependent data for this object.
virtual void InvalidateBounds()
Marks the bounds as invalid.