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Pyrogenesis
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#include "precompiled.h"#include "NetClient.h"#include "NetMessage.h"#include "NetSession.h"#include "NetTurnManager.h"#include "lib/byte_order.h"#include "lib/sysdep/sysdep.h"#include "ps/CConsole.h"#include "ps/CLogger.h"#include "ps/Compress.h"#include "ps/CStr.h"#include "ps/Game.h"#include "ps/Loader.h"#include "scriptinterface/ScriptInterface.h"#include "simulation2/Simulation2.h"Go to the source code of this file.
Classes | |
| class | CNetFileReceiveTask_ClientRejoin |
| Async task for receiving the initial game state when rejoining an in-progress network game. More... | |
Variables | |
| CNetClient * | g_NetClient = NULL |
| Global network client for the standard game. More... | |
| CNetClient* g_NetClient = NULL |
Global network client for the standard game.
Definition at line 37 of file NetClient.cpp.
1.8.5