Pyrogenesis
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#include "precompiled.h"
#include "NetClient.h"
#include "NetMessage.h"
#include "NetSession.h"
#include "NetTurnManager.h"
#include "lib/byte_order.h"
#include "lib/sysdep/sysdep.h"
#include "ps/CConsole.h"
#include "ps/CLogger.h"
#include "ps/Compress.h"
#include "ps/CStr.h"
#include "ps/Game.h"
#include "ps/Loader.h"
#include "scriptinterface/ScriptInterface.h"
#include "simulation2/Simulation2.h"
Go to the source code of this file.
Classes | |
class | CNetFileReceiveTask_ClientRejoin |
Async task for receiving the initial game state when rejoining an in-progress network game. More... | |
Variables | |
CNetClient * | g_NetClient = NULL |
Global network client for the standard game. More... | |
CNetClient* g_NetClient = NULL |
Global network client for the standard game.
Definition at line 37 of file NetClient.cpp.