#include "precompiled.h"
#include "MaterialManager.h"
#include "lib/ogl.h"
#include "maths/MathUtil.h"
#include "maths/Vector4D.h"
#include "ps/ConfigDB.h"
#include "ps/Filesystem.h"
#include "ps/PreprocessorWrapper.h"
#include "ps/XML/Xeromyces.h"
#include "renderer/Renderer.h"
#include <sstream>
Go to the source code of this file.
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#define | EL(x) int el_##x = xeroFile.GetElementID(#x) |
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#define | AT(x) int at_##x = xeroFile.GetAttributeID(#x) |
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#define AT |
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int at_##x = xeroFile.GetAttributeID(#x) |
#define EL |
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x | ) |
int el_##x = xeroFile.GetElementID(#x) |