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ICmpTerritoryInfluence.h
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1 /* Copyright (C) 2011 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_ICMPTERRITORYINFLUENCE
19 #define INCLUDED_ICMPTERRITORYINFLUENCE
20 
22 
24 {
25 public:
26  /**
27  * Returns either -1 to indicate no special terrain cost, or a value
28  * in [0, 255] to indicate overriding the normal cost of the terrain
29  * under the entity's obstruction.
30  */
31  virtual i32 GetCost() = 0;
32 
33  virtual bool IsRoot() = 0;
34 
35  virtual u32 GetWeight() = 0;
36 
37  virtual u32 GetRadius() = 0;
38 
39  DECLARE_INTERFACE_TYPE(TerritoryInfluence)
40 };
41 
42 #endif // INCLUDED_ICMPTERRITORYINFLUENCE
#define i32
Definition: types.h:36
virtual u32 GetRadius()=0
#define DECLARE_INTERFACE_TYPE(iname)
Definition: Interface.h:23
#define u32
Definition: types.h:41
virtual u32 GetWeight()=0
virtual bool IsRoot()=0
virtual i32 GetCost()=0
Returns either -1 to indicate no special terrain cost, or a value in [0, 255] to indicate overriding ...