18 #ifndef INCLUDED_ICMPRALLYPOINT
19 #define INCLUDED_ICMPRALLYPOINT
45 virtual void Reset() = 0;
50 #endif // INCLUDED_ICMPRALLYPOINT
virtual void AddPosition_wrapper(CFixedVector2D position)=0
Add another position at which a marker should be displayed, connected to the previous one...
virtual void SetDisplayed(bool displayed)=0
Sets whether the rally point marker and line should be displayed.
virtual void SetPosition(CFixedVector2D position)=0
Sets the position at which the rally point marker should be displayed.
virtual void Reset()=0
Reset the positions of this rally point marker.
#define DECLARE_INTERFACE_TYPE(iname)