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ICmpRallyPointRenderer.h
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1 /* Copyright (C) 2012 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef INCLUDED_ICMPRALLYPOINT
19 #define INCLUDED_ICMPRALLYPOINT
20 
21 #include "maths/FixedVector2D.h"
24 
25 /**
26  * Rally Point.
27  * Holds the position of a unit's rally points, and renders them to screen.
28  */
30 {
31 public:
32 
33  /// Sets whether the rally point marker and line should be displayed.
34  virtual void SetDisplayed(bool displayed) = 0;
35 
36  /// Sets the position at which the rally point marker should be displayed.
37  /// Discards all previous positions
38  virtual void SetPosition(CFixedVector2D position) = 0;
39 
40  /// Add another position at which a marker should be displayed, connected
41  /// to the previous one.
42  virtual void AddPosition_wrapper(CFixedVector2D position) = 0;
43 
44  /// Reset the positions of this rally point marker
45  virtual void Reset() = 0;
46 
47  DECLARE_INTERFACE_TYPE(RallyPointRenderer)
48 };
49 
50 #endif // INCLUDED_ICMPRALLYPOINT
virtual void AddPosition_wrapper(CFixedVector2D position)=0
Add another position at which a marker should be displayed, connected to the previous one...
virtual void SetDisplayed(bool displayed)=0
Sets whether the rally point marker and line should be displayed.
virtual void SetPosition(CFixedVector2D position)=0
Sets the position at which the rally point marker should be displayed.
virtual void Reset()=0
Reset the positions of this rally point marker.
#define DECLARE_INTERFACE_TYPE(iname)
Definition: Interface.h:23
Entity coordinate types.