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simulation2
components
ICmpMinimap.h
Go to the documentation of this file.
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/* Copyright (C) 2013 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_ICMPMINIMAP
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#define INCLUDED_ICMPMINIMAP
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#include "
simulation2/system/Interface.h
"
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#include "
simulation2/helpers/Position.h
"
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/**
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* Per-unit minimap data.
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*/
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class
ICmpMinimap
:
public
IComponent
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{
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public
:
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/**
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* Get the data for rendering this entity on the minimap.
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* If it should not be drawn, returns false; otherwise the arguments are set
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* to the colour and world position.
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*/
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virtual
bool
GetRenderData
(
u8
& r,
u8
& g,
u8
& b,
entity_pos_t
& x,
entity_pos_t
& z) = 0;
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/**
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* Return true if entity is actively pinging based on the current time
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*/
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virtual
bool
CheckPing
(
double
currentTime,
double
pingDuration) = 0;
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DECLARE_INTERFACE_TYPE
(Minimap)
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};
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#endif // INCLUDED_ICMPMINIMAP
IComponent
Definition:
IComponent.h:33
u8
#define u8
Definition:
types.h:39
CFixed
A simple fixed-point number class.
Definition:
Fixed.h:115
ICmpMinimap::CheckPing
virtual bool CheckPing(double currentTime, double pingDuration)=0
Return true if entity is actively pinging based on the current time.
ICmpMinimap::GetRenderData
virtual bool GetRenderData(u8 &r, u8 &g, u8 &b, entity_pos_t &x, entity_pos_t &z)=0
Get the data for rendering this entity on the minimap.
DECLARE_INTERFACE_TYPE
#define DECLARE_INTERFACE_TYPE(iname)
Definition:
Interface.h:23
ICmpMinimap
Per-unit minimap data.
Definition:
ICmpMinimap.h:28
Interface.h
Position.h
Entity coordinate types.
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