Pyrogenesis  13997
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
Enumerations | Functions
GameSetup.h File Reference

Go to the source code of this file.

Enumerations

enum  InitFlags { INIT_HAVE_VMODE = 1, INIT_NO_GUI = 2, INIT_HAVE_DISPLAY_ERROR = 4 }
 

Functions

void GUI_DisplayLoadProgress (int percent, const wchar_t *pending_task)
 
void Render ()
 
void EarlyInit ()
 initialize global modules that are be needed before Init. More...
 
void RenderGui (bool RenderingState)
 enable/disable rendering of the GUI (intended mainly for screenshots) More...
 
void RenderLogger (bool RenderingState)
 
void RenderCursor (bool RenderingState)
 enable/disable rendering of the cursor - this does not hide cursor, but reverts to OS style More...
 
void Init (const CmdLineArgs &args, int flags)
 
void InitGraphics (const CmdLineArgs &args, int flags)
 
void Shutdown (int flags)
 
void CancelLoad (const CStrW &message)
 

Enumeration Type Documentation

enum InitFlags
Enumerator
INIT_HAVE_VMODE 
INIT_NO_GUI 
INIT_HAVE_DISPLAY_ERROR 

Definition at line 36 of file GameSetup.h.

Function Documentation

void CancelLoad ( const CStrW &  message)

Definition at line 1326 of file GameSetup.cpp.

void EarlyInit ( )

initialize global modules that are be needed before Init.

must be called from the very beginning of main.

Definition at line 827 of file GameSetup.cpp.

void GUI_DisplayLoadProgress ( int  percent,
const wchar_t pending_task 
)

Definition at line 183 of file GameSetup.cpp.

void Init ( const CmdLineArgs args,
int  flags 
)

Definition at line 863 of file GameSetup.cpp.

void InitGraphics ( const CmdLineArgs args,
int  flags 
)

Definition at line 935 of file GameSetup.cpp.

void Render ( )

Definition at line 192 of file GameSetup.cpp.

void RenderCursor ( bool  RenderingState)

enable/disable rendering of the cursor - this does not hide cursor, but reverts to OS style

Definition at line 1066 of file GameSetup.cpp.

void RenderGui ( bool  RenderingState)

enable/disable rendering of the GUI (intended mainly for screenshots)

Definition at line 1056 of file GameSetup.cpp.

void RenderLogger ( bool  RenderingState)

Definition at line 1061 of file GameSetup.cpp.

void Shutdown ( int  flags)

Definition at line 683 of file GameSetup.cpp.