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CTooltip.h
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1 /* Copyright (C) 2009 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 /*
19 GUI Object - Tooltip
20 
21 --Overview--
22 
23 Mostly like CText, but intended for dynamic tooltips
24 
25 */
26 
27 #ifndef INCLUDED_CTOOLTIP
28 #define INCLUDED_CTOOLTIP
29 
30 #include "IGUITextOwner.h"
31 
32 class CTooltip : public IGUITextOwner
33 {
35 
36 public:
37  CTooltip();
38  virtual ~CTooltip();
39 
40 protected:
41  void SetupText();
42 
43  /**
44  * @see IGUIObject#HandleMessage()
45  */
46  virtual void HandleMessage(SGUIMessage &Message);
47 
48  virtual void Draw();
49 };
50 
51 #endif
virtual void Draw()
Draws the object.
Definition: CTooltip.cpp:152
CTooltip()
Definition: CTooltip.cpp:27
void SetupText()
Setup texts.
Definition: CTooltip.cpp:64
virtual void HandleMessage(SGUIMessage &Message)
Definition: CTooltip.cpp:147
virtual ~CTooltip()
Definition: CTooltip.cpp:60
Framework for handling Output text.
Definition: IGUITextOwner.h:60
Message send to IGUIObject::HandleMessage() in order to give life to Objects manually with a derived ...
Definition: GUIbase.h:106
#define GUI_OBJECT(obj)
Definition: GUIbase.h:62