Message send to IGUIObject::HandleMessage() in order to give life to Objects manually with a derived HandleMessage().
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#include <GUIbase.h>
Message send to IGUIObject::HandleMessage() in order to give life to Objects manually with a derived HandleMessage().
Definition at line 106 of file GUIbase.h.
void SGUIMessage::Skip |
( |
bool |
skip = true | ) |
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inline |
This method can be used to allow other event handlers to process this GUI event, by default an event is not skipped (only the first handler will process it).
- Parameters
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skip | true to allow further event handling, false to prevent it |
Definition at line 117 of file GUIbase.h.
bool SGUIMessage::skipped |
Flag that specifies if object skipped handling the event.
Definition at line 132 of file GUIbase.h.
Describes what the message regards.
Definition at line 122 of file GUIbase.h.
The documentation for this struct was generated from the following file: