18 #include "precompiled.h"
53 : m_SpriteName(SpriteName), m_CachedCellID(-1)
58 : m_SpriteName(Sprite.m_SpriteName), m_CachedCellID(-1)
void UpdateDrawCallCache(DrawCalls &Calls, const CStr &SpriteName, const CRect &Size, int CellID, std::map< CStr, CGUISprite > &Sprites)
void Draw(DrawCalls &Calls, float Z)
CGUISpriteInstance & operator=(const CStr &SpriteName)
void Draw(CRect Size, int CellID, std::map< CStr, CGUISprite > &Sprites, float Z) const
Rectangle class used for screen rectangles.
GUIRenderer::DrawCalls m_DrawCallCache