5 #include "precompiled.h"
26 return "<ref name='anything'/>";
An entity initialisation parameter node.
#define REGISTER_COMPONENT_TYPE(cname)
#define UNUSED(param)
mark a function parameter as unused and avoid the corresponding compiler warning. ...
Serialization interface; see serialization overview.
static std::string GetSchema()
virtual void Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize)
virtual void Serialize(ISerializer &serialize)
virtual void HandleMessage(const CMessage &msg, bool global)
Documentation to describe what this interface and its associated component types are for...
#define DEFAULT_COMPONENT_ALLOCATOR(cname)
virtual int DoWhatever(int x, int y)
Documentation for each method.
static void ClassInit(CComponentManager &componentManager)
virtual void Init(const CParamNode ¶mNode)
Deserialization interface; see serialization overview.