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Pyrogenesis
13997
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This is the complete list of members for ISoundManager, including all inherited members.
| CloseGame() | ISoundManager | static |
| CreateSoundManager() | ISoundManager | static |
| IdleTask()=0 | ISoundManager | pure virtual |
| InDistress()=0 | ISoundManager | pure virtual |
| Pause(bool pauseIt)=0 | ISoundManager | pure virtual |
| PlayAsAmbient(const VfsPath &itemPath, bool looping)=0 | ISoundManager | pure virtual |
| PlayAsGroup(const VfsPath &groupPath, CVector3D sourcePos, entity_id_t source, bool ownedSound)=0 | ISoundManager | pure virtual |
| PlayAsMusic(const VfsPath &itemPath, bool looping)=0 | ISoundManager | pure virtual |
| PlayAsUI(const VfsPath &itemPath, bool looping)=0 | ISoundManager | pure virtual |
| SetActionGain(float gain)=0 | ISoundManager | pure virtual |
| SetAmbientGain(float gain)=0 | ISoundManager | pure virtual |
| SetEnabled(bool doEnable) | ISoundManager | static |
| SetMasterGain(float gain)=0 | ISoundManager | pure virtual |
| SetMusicGain(float gain)=0 | ISoundManager | pure virtual |
| SetUIGain(float gain)=0 | ISoundManager | pure virtual |
| ~ISoundManager() | ISoundManager | inlinevirtual |
1.8.5