Pyrogenesis
13997
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This is the complete list of members for ISoundManager, including all inherited members.
CloseGame() | ISoundManager | static |
CreateSoundManager() | ISoundManager | static |
IdleTask()=0 | ISoundManager | pure virtual |
InDistress()=0 | ISoundManager | pure virtual |
Pause(bool pauseIt)=0 | ISoundManager | pure virtual |
PlayAsAmbient(const VfsPath &itemPath, bool looping)=0 | ISoundManager | pure virtual |
PlayAsGroup(const VfsPath &groupPath, CVector3D sourcePos, entity_id_t source, bool ownedSound)=0 | ISoundManager | pure virtual |
PlayAsMusic(const VfsPath &itemPath, bool looping)=0 | ISoundManager | pure virtual |
PlayAsUI(const VfsPath &itemPath, bool looping)=0 | ISoundManager | pure virtual |
SetActionGain(float gain)=0 | ISoundManager | pure virtual |
SetAmbientGain(float gain)=0 | ISoundManager | pure virtual |
SetEnabled(bool doEnable) | ISoundManager | static |
SetMasterGain(float gain)=0 | ISoundManager | pure virtual |
SetMusicGain(float gain)=0 | ISoundManager | pure virtual |
SetUIGain(float gain)=0 | ISoundManager | pure virtual |
~ISoundManager() | ISoundManager | inlinevirtual |