Pyrogenesis
13997
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This is the complete list of members for ICmpUnitMotion, including all inherited members.
Deinit()=0 | IComponent | pure virtual |
Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize)=0 | IComponent | pure virtual |
FaceTowardsPoint(entity_pos_t x, entity_pos_t z)=0 | ICmpUnitMotion | pure virtual |
GetCurrentSpeed()=0 | ICmpUnitMotion | pure virtual |
GetEntityHandle() const | IComponent | inline |
GetEntityId() const | IComponent | inline |
GetJSClass() const | IComponent | virtual |
GetJSInstance() const | IComponent | virtual |
GetPassabilityClass()=0 | ICmpUnitMotion | pure virtual |
GetRunSpeed()=0 | ICmpUnitMotion | pure virtual |
GetSchema() | IComponent | static |
GetSerializationVersion() | IComponent | inlinestatic |
GetSimContext() const | IComponent | inline |
GetSystemEntity() const | IComponent | inline |
GetWalkSpeed()=0 | ICmpUnitMotion | pure virtual |
HandleMessage(const CMessage &msg, bool global) | IComponent | virtual |
Init(const CParamNode ¶mNode)=0 | IComponent | pure virtual |
IsInPointRange(entity_pos_t x, entity_pos_t z, entity_pos_t minRange, entity_pos_t maxRange)=0 | ICmpUnitMotion | pure virtual |
IsInTargetRange(entity_id_t target, entity_pos_t minRange, entity_pos_t maxRange)=0 | ICmpUnitMotion | pure virtual |
IsMoving()=0 | ICmpUnitMotion | pure virtual |
MoveToFormationOffset(entity_id_t target, entity_pos_t x, entity_pos_t z)=0 | ICmpUnitMotion | pure virtual |
MoveToPointRange(entity_pos_t x, entity_pos_t z, entity_pos_t minRange, entity_pos_t maxRange)=0 | ICmpUnitMotion | pure virtual |
MoveToTargetRange(entity_id_t target, entity_pos_t minRange, entity_pos_t maxRange)=0 | ICmpUnitMotion | pure virtual |
Serialize(ISerializer &serialize)=0 | IComponent | pure virtual |
SetDebugOverlay(bool enabled)=0 | ICmpUnitMotion | pure virtual |
SetEntityHandle(CEntityHandle ent) | IComponent | inline |
SetFacePointAfterMove(bool facePointAfterMove)=0 | ICmpUnitMotion | pure virtual |
SetSimContext(const CSimContext &context) | IComponent | inline |
SetSpeed(fixed speed)=0 | ICmpUnitMotion | pure virtual |
SetUnitRadius(fixed radius)=0 | ICmpUnitMotion | pure virtual |
StopMoving()=0 | ICmpUnitMotion | pure virtual |
~IComponent() | IComponent | virtual |