Pyrogenesis
13997
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Represents a texture object. More...
#include <TextureManager.h>
Public Member Functions | |
~CTexture () | |
size_t | GetWidth () const |
Returns the width (in pixels) of the current texture. More... | |
size_t | GetHeight () const |
Returns the height (in pixels) of the current texture. More... | |
bool | HasAlpha () const |
Returns whether the current texture has an alpha channel. More... | |
u32 | GetBaseColour () const |
Returns the ARGB value of the lowest mipmap level (i.e. More... | |
void | Bind (size_t unit=0) |
Bind the texture to the given GL texture unit. More... | |
Handle | GetHandle () |
Returns a ogl_tex handle, for later binding. More... | |
bool | TryLoad () |
Attempt to load the texture data quickly, as with Bind(). More... | |
bool | IsLoaded () |
Returns whether the texture data is currently loaded. More... | |
void | Prefetch () |
Activate the prefetching optimisation for this texture. More... | |
Private Types | |
enum | { UNLOADED, PREFETCH_NEEDS_LOADING, PREFETCH_NEEDS_CONVERTING, PREFETCH_IS_CONVERTING, HIGH_NEEDS_CONVERTING, HIGH_IS_CONVERTING, LOADED } |
Private Member Functions | |
CTexture (Handle handle, const CTextureProperties &props, CTextureManagerImpl *textureManager) | |
NONCOPYABLE (CTexture) | |
void | SetHandle (Handle handle, bool takeOwnership=false) |
Replace the Handle stored by this object. More... | |
Private Attributes | |
const CTextureProperties | m_Properties |
Handle | m_Handle |
u32 | m_BaseColour |
enum CTexture:: { ... } | m_State |
CTextureManagerImpl * | m_TextureManager |
boost::weak_ptr< CTexture > | m_Self |
Friends | |
class | CTextureManagerImpl |
struct | TextureCacheCmp |
struct | TPequal_to |
struct | TPhash |
Represents a texture object.
The texture data may or may not have been loaded yet. Before it has been loaded, all operations will act on a default 1x1-pixel grey texture instead.
Definition at line 191 of file TextureManager.h.
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Enumerator | |
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UNLOADED | |
PREFETCH_NEEDS_LOADING | |
PREFETCH_NEEDS_CONVERTING | |
PREFETCH_IS_CONVERTING | |
HIGH_NEEDS_CONVERTING | |
HIGH_IS_CONVERTING | |
LOADED |
Definition at line 274 of file TextureManager.h.
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explicitprivate |
Definition at line 509 of file TextureManager.cpp.
CTexture::~CTexture | ( | ) |
Definition at line 518 of file TextureManager.cpp.
void CTexture::Bind | ( | size_t | unit = 0 | ) |
Bind the texture to the given GL texture unit.
If the texture data hasn't been loaded yet, this may wait a short while to load it. If loading takes too long then it will return sooner and the data will be loaded in a background thread, so this does not guarantee the texture really will be loaded.
Definition at line 524 of file TextureManager.cpp.
u32 CTexture::GetBaseColour | ( | ) | const |
Returns the ARGB value of the lowest mipmap level (i.e.
the average of the whole texture). Returns 0 if the texture has no mipmaps.
Definition at line 607 of file TextureManager.cpp.
Handle CTexture::GetHandle | ( | ) |
Returns a ogl_tex handle, for later binding.
See comments from Bind().
Definition at line 529 of file TextureManager.cpp.
size_t CTexture::GetHeight | ( | ) | const |
Returns the height (in pixels) of the current texture.
Definition at line 593 of file TextureManager.cpp.
size_t CTexture::GetWidth | ( | ) | const |
Returns the width (in pixels) of the current texture.
Definition at line 586 of file TextureManager.cpp.
bool CTexture::HasAlpha | ( | ) | const |
Returns whether the current texture has an alpha channel.
Definition at line 600 of file TextureManager.cpp.
bool CTexture::IsLoaded | ( | ) |
Returns whether the texture data is currently loaded.
Definition at line 569 of file TextureManager.cpp.
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private |
void CTexture::Prefetch | ( | ) |
Activate the prefetching optimisation for this texture.
Use this if it is likely the texture will be needed in the near future. It will be loaded in the background so that it is likely to be ready when it is used by Bind().
Definition at line 558 of file TextureManager.cpp.
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private |
Replace the Handle stored by this object.
If takeOwnership is true, it will not increment the Handle's reference count.
Definition at line 574 of file TextureManager.cpp.
bool CTexture::TryLoad | ( | ) |
Attempt to load the texture data quickly, as with Bind().
Returns whether the texture data is currently loaded.
Definition at line 540 of file TextureManager.cpp.
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friend |
Definition at line 193 of file TextureManager.h.
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friend |
Definition at line 194 of file TextureManager.h.
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friend |
Definition at line 195 of file TextureManager.h.
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friend |
Definition at line 196 of file TextureManager.h.
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private |
Definition at line 272 of file TextureManager.h.
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private |
Definition at line 271 of file TextureManager.h.
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private |
Definition at line 269 of file TextureManager.h.
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private |
Definition at line 288 of file TextureManager.h.
enum { ... } CTexture::m_State |
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private |
Definition at line 284 of file TextureManager.h.