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lib
base32.h
Go to the documentation of this file.
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/* Copyright (c) 2010 Wildfire Games
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* base32 conversion
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*/
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#ifndef INCLUDED_BASE32
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#define INCLUDED_BASE32
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/**
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* generate the base32 textual representation of a buffer.
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*
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* @param len Size [bytes] of input
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* @param in Big-endian input data (assumed to be integral number of bytes)
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* @param out Output string; zero-terminated. must be big enough
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* (i.e. at least ceil(len*CHAR_BIT/5) + 1 chars)
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**/
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extern
void
base32
(
const
size_t
len,
const
u8
* in,
u8
*
out
);
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#endif // #ifndef INCLUDED_BASE32
u8
#define u8
Definition:
types.h:39
base32
void base32(const size_t in_len, const u8 *in, u8 *out)
generate the base32 textual representation of a buffer.
Definition:
base32.cpp:31
out
static void out(const wchar_t *fmt,...)
Definition:
wdbg_sym.cpp:419
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