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NetClient.h File Reference
#include "network/fsm.h"
#include "network/NetFileTransfer.h"
#include "network/NetHost.h"
#include "scriptinterface/ScriptVal.h"
#include "ps/CStr.h"
#include <deque>

Go to the source code of this file.

Classes

class  CNetClient
 Network client. More...
 

Enumerations

enum  {
  NCS_UNCONNECTED, NCS_CONNECT, NCS_HANDSHAKE, NCS_AUTHENTICATE,
  NCS_INITIAL_GAMESETUP, NCS_PREGAME, NCS_LOADING, NCS_JOIN_SYNCING,
  NCS_INGAME
}
 

Variables

CNetClientg_NetClient
 Global network client for the standard game. More...
 

Enumeration Type Documentation

anonymous enum
Enumerator
NCS_UNCONNECTED 
NCS_CONNECT 
NCS_HANDSHAKE 
NCS_AUTHENTICATE 
NCS_INITIAL_GAMESETUP 
NCS_PREGAME 
NCS_LOADING 
NCS_JOIN_SYNCING 
NCS_INGAME 

Definition at line 37 of file NetClient.h.

Variable Documentation

CNetClient* g_NetClient

Global network client for the standard game.

Definition at line 37 of file NetClient.cpp.