#include "precompiled.h"
#include "ps/CLogger.h"
#include "scriptinterface/ScriptInterface.h"
#include "simulation2/MessageTypes.h"
#include "js/jsapi.h"
#include "simulation2/TypeList.h"
Go to the source code of this file.
#define COMPONENT |
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#define FROMJSVAL_SETUP |
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Value:if (! JSVAL_IS_OBJECT(val)) \
return NULL; \
JSObject* obj = JSVAL_TO_OBJECT(val); \
jsval prop;
Definition at line 38 of file MessageTypeConversions.cpp.
#define GET_MSG_PROPERTY |
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type, |
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name |
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Value:if (! JS_GetProperty(scriptInterface.GetContext(), obj, #name, &prop)) \
return NULL; \
type name; \
return NULL;
static bool FromJSVal(JSContext *cx, jsval val, T &ret)
Convert a jsval to a C++ type.
Definition at line 44 of file MessageTypeConversions.cpp.
#define INTERFACE |
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name | ) |
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#define MESSAGE |
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name | ) |
case MT_##name: return CMessage##name::FromJSVal(scriptingInterface, val); |
#define MESSAGE_1 |
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name, |
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t0, |
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a0 |
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Value:
return OBJECT_TO_JSVAL(obj); \
} \
}
#define GET_MSG_PROPERTY(type, name)
#define SET_MSG_PROPERTY(name)
Abstraction around a SpiderMonkey JSContext.
#define FROMJSVAL_SETUP()
Definition at line 74 of file MessageTypeConversions.cpp.
#define SET_MSG_PROPERTY |
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name | ) |
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Value:do { \
if (! JS_SetProperty(scriptInterface.GetContext(), obj, #name, &prop)) \
return JSVAL_VOID; \
} while (0);
static jsval ToJSVal(JSContext *cx, T const &val)
Convert a C++ type to a jsval.
Definition at line 31 of file MessageTypeConversions.cpp.
#define TOJSVAL_SETUP |
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Value:JSObject* obj = JS_NewObject(scriptInterface.GetContext(), NULL, NULL, NULL); \
if (! obj) \
return JSVAL_VOID;
Definition at line 26 of file MessageTypeConversions.cpp.