18 #include "precompiled.h"
35 return m_Script.Call<
CScriptVal> (
"GetRepresentation");
39 return m_Script.Call<
CScriptVal> (
"GetFullRepresentation");
#define END_INTERFACE_WRAPPER(iname)
A trivial wrapper around a jsval.
#define DEFAULT_SCRIPT_WRAPPER(cname)
virtual CScriptVal GetFullRepresentation()
Returns a script object that represents the current world state, to be passed to AI scripts...
#define BEGIN_INTERFACE_WRAPPER(iname)
#define REGISTER_COMPONENT_SCRIPT_WRAPPER(cname)