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HashSerializer.cpp
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1 /* Copyright (C) 2010 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #include "precompiled.h"
19 
20 #include "HashSerializer.h"
21 
23  CBinarySerializer<CHashSerializerImpl>(scriptInterface)
24 {
25 }
26 
28 {
29  return m_Impl.GetHashLength();
30 }
31 
33 {
34  return m_Impl.ComputeHash();
35 }
36 
38 {
39  return HashFunc::DIGESTSIZE;
40 }
41 
43 {
45  return m_HashData;
46 }
#define u8
Definition: types.h:39
u8 m_HashData[HashFunc::DIGESTSIZE]
static const size_t DIGESTSIZE
Definition: MD5.h:30
const u8 * ComputeHash()
size_t GetHashLength()
CHashSerializer(ScriptInterface &scriptInterface)
void Final(u8 *digest)
Definition: MD5.cpp:69
Abstraction around a SpiderMonkey JSContext.
Serialize to a binary stream.
const u8 * ComputeHash()