Go to the source code of this file.
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| enum | EMessageTypeId {
MT__Invalid = 0,
MT_TurnStart,
MT_Update,
MT_Update_MotionFormation,
MT_Update_MotionUnit,
MT_Update_Final,
MT_Interpolate,
MT_RenderSubmit,
MT_ProgressiveLoad,
MT_Create,
MT_Destroy,
MT_OwnershipChanged,
MT_PositionChanged,
MT_MotionChanged,
MT_RangeUpdate,
MT_TerrainChanged,
MT_TerritoriesChanged,
MT_PathResult,
MT_TechnologyModification,
MT_VisionRangeChanged,
MT_MinimapPing,
MT__LastNative
} |
| |
| enum | EInterfaceId {
IID__Invalid = 0,
IID_Test1,
IID_Test2,
IID_TemplateManager,
IID_UnknownScript,
IID_AIInterface,
IID_AIManager,
IID_CommandQueue,
IID_Decay,
IID_Footprint,
IID_GuiInterface,
IID_Identity,
IID_Minimap,
IID_Motion,
IID_Obstruction,
IID_ObstructionManager,
IID_OverlayRenderer,
IID_Ownership,
IID_ParticleManager,
IID_Pathfinder,
IID_Player,
IID_PlayerManager,
IID_Position,
IID_ProjectileManager,
IID_RallyPointRenderer,
IID_RangeManager,
IID_Selectable,
IID_Settlement,
IID_SoundManager,
IID_TechnologyManager,
IID_TechnologyTemplateManager,
IID_Terrain,
IID_TerritoryInfluence,
IID_TerritoryManager,
IID_UnitMotion,
IID_Vision,
IID_Visual,
IID_WaterManager,
IID__LastNative
} |
| |
| enum | EComponentTypeId {
CID__Invalid = 0,
CID_Test1A,
CID_Test1B,
CID_Test1Scripted,
CID_Test2A,
CID_Test2Scripted,
CID_TemplateManager,
CID_UnknownScript,
CID_AIInterfaceScripted,
CID_AIManager,
CID_CommandQueue,
CID_Decay,
CID_Footprint,
CID_GuiInterfaceScripted,
CID_IdentityScripted,
CID_Minimap,
CID_MotionBall,
CID_MotionScripted,
CID_Obstruction,
CID_ObstructionManager,
CID_OverlayRenderer,
CID_Ownership,
CID_ParticleManager,
CID_Pathfinder,
CID_PlayerScripted,
CID_PlayerManagerScripted,
CID_Position,
CID_ProjectileManager,
CID_RallyPointRenderer,
CID_RangeManager,
CID_Selectable,
CID_SettlementScripted,
CID_SoundManager,
CID_TechnologyManagerScripted,
CID_TechnologyTemplateManagerScripted,
CID_Terrain,
CID_TerritoryInfluence,
CID_TerritoryManager,
CID_UnitMotion,
CID_UnitMotionScripted,
CID_Vision,
CID_VisualActor,
CID_WaterManager,
CID__LastNative
} |
| |
| #define COMPONENT |
( |
|
name | ) |
|
| #define COMPONENT |
( |
|
name | ) |
CID_##name, |
| #define COMPONENT |
( |
|
name | ) |
|
| #define INTERFACE |
( |
|
name | ) |
|
| #define INTERFACE |
( |
|
name | ) |
IID_##name, |
| #define INTERFACE |
( |
|
name | ) |
|
| #define MESSAGE |
( |
|
name | ) |
MT_##name, |
| Enumerator |
|---|
| CID__Invalid |
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| CID_Test1A |
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| CID_Test1B |
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| CID_Test1Scripted |
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| CID_Test2A |
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| CID_Test2Scripted |
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| CID_TemplateManager |
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| CID_UnknownScript |
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| CID_AIInterfaceScripted |
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| CID_AIManager |
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| CID_CommandQueue |
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| CID_Decay |
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| CID_Footprint |
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| CID_GuiInterfaceScripted |
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| CID_IdentityScripted |
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| CID_Minimap |
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| CID_MotionBall |
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| CID_MotionScripted |
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| CID_Obstruction |
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| CID_ObstructionManager |
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| CID_OverlayRenderer |
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| CID_Ownership |
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| CID_ParticleManager |
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| CID_Pathfinder |
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| CID_PlayerScripted |
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| CID_PlayerManagerScripted |
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| CID_Position |
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| CID_ProjectileManager |
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| CID_RallyPointRenderer |
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| CID_RangeManager |
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| CID_Selectable |
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| CID_SettlementScripted |
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| CID_SoundManager |
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| CID_TechnologyManagerScripted |
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| CID_TechnologyTemplateManagerScripted |
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| CID_Terrain |
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| CID_TerritoryInfluence |
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| CID_TerritoryManager |
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| CID_UnitMotion |
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| CID_UnitMotionScripted |
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| CID_Vision |
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| CID_VisualActor |
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| CID_WaterManager |
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| CID__LastNative |
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Definition at line 50 of file Components.h.
| Enumerator |
|---|
| IID__Invalid |
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| IID_Test1 |
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| IID_Test2 |
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| IID_TemplateManager |
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| IID_UnknownScript |
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| IID_AIInterface |
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| IID_AIManager |
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| IID_CommandQueue |
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| IID_Decay |
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| IID_Footprint |
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| IID_GuiInterface |
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| IID_Identity |
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| IID_Minimap |
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| IID_Motion |
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| IID_Obstruction |
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| IID_ObstructionManager |
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| IID_OverlayRenderer |
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| IID_Ownership |
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| IID_ParticleManager |
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| IID_Pathfinder |
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| IID_Player |
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| IID_PlayerManager |
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| IID_Position |
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| IID_ProjectileManager |
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| IID_RallyPointRenderer |
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| IID_RangeManager |
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| IID_Selectable |
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| IID_Settlement |
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| IID_SoundManager |
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| IID_TechnologyManager |
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| IID_TechnologyTemplateManager |
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| IID_Terrain |
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| IID_TerritoryInfluence |
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| IID_TerritoryManager |
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| IID_UnitMotion |
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| IID_Vision |
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| IID_Visual |
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| IID_WaterManager |
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| IID__LastNative |
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Definition at line 39 of file Components.h.
| Enumerator |
|---|
| MT__Invalid |
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| MT_TurnStart |
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| MT_Update |
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| MT_Update_MotionFormation |
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| MT_Update_MotionUnit |
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| MT_Update_Final |
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| MT_Interpolate |
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| MT_RenderSubmit |
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| MT_ProgressiveLoad |
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| MT_Create |
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| MT_Destroy |
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| MT_OwnershipChanged |
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| MT_PositionChanged |
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| MT_MotionChanged |
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| MT_RangeUpdate |
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| MT_TerrainChanged |
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| MT_TerritoriesChanged |
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| MT_PathResult |
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| MT_TechnologyModification |
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| MT_VisionRangeChanged |
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| MT_MinimapPing |
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| MT__LastNative |
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Definition at line 28 of file Components.h.