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gui
CImage.h
Go to the documentation of this file.
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/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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GUI Object - Image object
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--Overview--
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GUI Object for just drawing a sprite.
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--More info--
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Check GUI.h
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*/
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#ifndef INCLUDED_CIMAGE
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#define INCLUDED_CIMAGE
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//--------------------------------------------------------
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// Includes / Compiler directives
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//--------------------------------------------------------
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#include "
GUI.h
"
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//--------------------------------------------------------
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// Macros
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//--------------------------------------------------------
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//--------------------------------------------------------
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// Types
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//--------------------------------------------------------
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//--------------------------------------------------------
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// Declarations
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//--------------------------------------------------------
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/**
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* Object just for drawing a sprite. Like CText, without the
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* possibility to draw text.
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*
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* Created, because I've seen the user being indecisive about
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* what control to use in these situations. I've seen button
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* without functionality used, and that is a lot of unnecessary
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* overhead. That's why I thought I'd go with an intuitive
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* control.
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*
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* @see IGUIObject
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*/
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class
CImage
:
public
IGUIObject
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{
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GUI_OBJECT
(
CImage
)
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public
:
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CImage
();
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virtual
~CImage
();
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protected
:
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/**
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* Draws the Image
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*/
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virtual
void
Draw
();
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};
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#endif
CImage
Object just for drawing a sprite.
Definition:
CImage.h:63
GUI.h
IGUIObject
Base settings, all objects possess these settings in their m_BaseSettings Instructions can be found i...
Definition:
IGUIObject.h:140
CImage::CImage
CImage()
Definition:
CImage.cpp:32
CImage::~CImage
virtual ~CImage()
Definition:
CImage.cpp:40
CImage::Draw
virtual void Draw()
Draws the Image.
Definition:
CImage.cpp:44
GUI_OBJECT
#define GUI_OBJECT(obj)
Definition:
GUIbase.h:62
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