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source
lib
file
vfs
vfs_populate.h
Go to the documentation of this file.
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/* Copyright (c) 2010 Wildfire Games
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* populate VFS directories with files
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*/
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#ifndef INCLUDED_VFS_POPULATE
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#define INCLUDED_VFS_POPULATE
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#include "
lib/file/common/real_directory.h
"
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class
VfsDirectory
;
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/**
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* attach a real directory to a VFS directory.
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*
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* when the VFS directory is accessed, it will first be populated from
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* the real directory. (this delays the impact of mounting a large
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* directory, distributing the cost from startup to the first accesses
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* to each subdirectory.)
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*
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* note: the most recently attached real directory will be used when
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* creating files in the VFS directory.
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**/
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extern
Status
vfs_Attach
(
VfsDirectory
* directory,
const
PRealDirectory
& realDirectory);
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/**
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* populate the directory from the attached real directory.
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*
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* adds each real file and subdirectory entry to the VFS directory.
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* the full contents of any archives in the real directory are also added.
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*
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* has no effect if no directory has been attached since the last populate.
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**/
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extern
Status
vfs_Populate
(
VfsDirectory
* directory);
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#endif // #ifndef INCLUDED_VFS_POPULATE
VfsDirectory
Definition:
vfs_tree.h:78
PRealDirectory
shared_ptr< RealDirectory > PRealDirectory
Definition:
real_directory.h:73
vfs_Attach
Status vfs_Attach(VfsDirectory *directory, const PRealDirectory &realDirectory)
attach a real directory to a VFS directory.
Definition:
vfs_populate.cpp:195
Status
i64 Status
Error handling system.
Definition:
status.h:171
vfs_Populate
Status vfs_Populate(VfsDirectory *directory)
populate the directory from the attached real directory.
Definition:
vfs_populate.cpp:178
real_directory.h
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