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source
lib
tex
tex_internal.h
Go to the documentation of this file.
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/* Copyright (c) 2010 Wildfire Games
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* private texture loader helper functions
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*/
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#ifndef INCLUDED_TEX_INTERNAL
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#define INCLUDED_TEX_INTERNAL
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#include "
lib/pointer_typedefs.h
"
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#include "
lib/allocators/dynarray.h
"
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#include "
lib/file/io/io.h
"
// io::Allocate
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/**
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* check if the given texture format is acceptable: 8bpp grey,
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* 24bpp color or 32bpp color+alpha (BGR / upside down are permitted).
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* basically, this is the "plain" format understood by all codecs and
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* tex_codec_plain_transform.
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* @param bpp bits per pixel
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* @param flags TexFlags
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* @return Status
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**/
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extern
Status
tex_validate_plain_format
(
size_t
bpp,
size_t
flags);
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/**
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* indicate if the two vertical orientations match.
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*
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* used by tex_codec.
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*
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* @param src_flags TexFlags, used to extract the orientation.
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* we ask for this instead of src_orientation so callers don't have to
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* mask off TEX_ORIENTATION.
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* @param dst_orientation orientation to compare against.
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* can be one of TEX_BOTTOM_UP, TEX_TOP_DOWN, or 0 for the
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* "global orientation".
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* @return bool
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**/
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extern
bool
tex_orientations_match
(
size_t
src_flags,
size_t
dst_orientation);
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#endif // #ifndef INCLUDED_TEX_INTERNAL
pointer_typedefs.h
io.h
tex_validate_plain_format
Status tex_validate_plain_format(size_t bpp, size_t flags)
check if the given texture format is acceptable: 8bpp grey, 24bpp color or 32bpp color+alpha (BGR / u...
Definition:
tex.cpp:101
tex_orientations_match
bool tex_orientations_match(size_t src_flags, size_t dst_orientation)
indicate if the two vertical orientations match.
Definition:
tex.cpp:548
Status
i64 Status
Error handling system.
Definition:
status.h:171
dynarray.h
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