Go to the source code of this file.
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string | tests.binaries = '../../../binaries' |
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dictionary | tests.dll_filename |
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tuple | tests.library = cdll.LoadLibrary('%s/system/%s' % (binaries, dll_filename)) |
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tuple | tests.clog = CFUNCTYPE(None, c_int, c_char_p) |
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tuple | tests.skeleton_definitions = open('%s/data/tools/collada/skeletons.xml' % binaries) |
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string | tests.test_data = binaries+'/data/tests/collada' |
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string | tests.test_mod = binaries+'/data/mods/_test.collada' |
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string | tests.input_filename = '%s/%s.dae' |
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string | tests.output_filename = '%s/art/meshes/%s.pmd' |
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tuple | tests.input = open(input_filename) |
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tuple | tests.output = convert_dae_to_pmd(input) |
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tuple | tests.xml = create_actor(test_file, 'male', [('Idle','dudeidle'),('Corpse','dudecorpse'),('attack1',test_file),('attack2','jav2d')], [('helmet','teapot_basic_static')]) |
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