|
Pyrogenesis
13997
|
This is the complete list of members for ICmpPosition, including all inherited members.
| Deinit()=0 | IComponent | pure virtual |
| Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize)=0 | IComponent | pure virtual |
| GetDistanceTravelled()=0 | ICmpPosition | pure virtual |
| GetEntityHandle() const | IComponent | inline |
| GetEntityId() const | IComponent | inline |
| GetHeightOffset()=0 | ICmpPosition | pure virtual |
| GetInterpolatedPosition2D(float frameOffset, float &x, float &z, float &rotY)=0 | ICmpPosition | pure virtual |
| GetInterpolatedTransform(float frameOffset, bool forceFloating)=0 | ICmpPosition | pure virtual |
| GetJSClass() const | IComponent | virtual |
| GetJSInstance() const | IComponent | virtual |
| GetPosition()=0 | ICmpPosition | pure virtual |
| GetPosition2D()=0 | ICmpPosition | pure virtual |
| GetPreviousPosition()=0 | ICmpPosition | pure virtual |
| GetPreviousPosition2D()=0 | ICmpPosition | pure virtual |
| GetRotation()=0 | ICmpPosition | pure virtual |
| GetSchema() | IComponent | static |
| GetSerializationVersion() | IComponent | inlinestatic |
| GetSimContext() const | IComponent | inline |
| GetSystemEntity() const | IComponent | inline |
| HandleMessage(const CMessage &msg, bool global) | IComponent | virtual |
| Init(const CParamNode ¶mNode)=0 | IComponent | pure virtual |
| IsFloating()=0 | ICmpPosition | pure virtual |
| IsInWorld()=0 | ICmpPosition | pure virtual |
| JumpTo(entity_pos_t x, entity_pos_t z)=0 | ICmpPosition | pure virtual |
| MoveOutOfWorld()=0 | ICmpPosition | pure virtual |
| MoveTo(entity_pos_t x, entity_pos_t z)=0 | ICmpPosition | pure virtual |
| Serialize(ISerializer &serialize)=0 | IComponent | pure virtual |
| SetEntityHandle(CEntityHandle ent) | IComponent | inline |
| SetHeightFixed(entity_pos_t y)=0 | ICmpPosition | pure virtual |
| SetHeightOffset(entity_pos_t dy)=0 | ICmpPosition | pure virtual |
| SetSimContext(const CSimContext &context) | IComponent | inline |
| SetXZRotation(entity_angle_t x, entity_angle_t z)=0 | ICmpPosition | pure virtual |
| SetYRotation(entity_angle_t y)=0 | ICmpPosition | pure virtual |
| TurnTo(entity_angle_t y)=0 | ICmpPosition | pure virtual |
| ~IComponent() | IComponent | virtual |
1.8.5