This is the complete list of members for CNetClientTurnManager, including all inherited members.
| AddCommand(int client, int player, CScriptValRooted data, u32 turn) | CNetTurnManager | protected |
| CNetClientTurnManager(CSimulation2 &simulation, CNetClient &client, int clientId, IReplayLogger &replay) | CNetClientTurnManager | |
| CNetTurnManager(CSimulation2 &simulation, u32 defaultTurnLength, int clientId, IReplayLogger &replay) | CNetTurnManager | |
| EnableTimeWarpRecording(size_t numTurns) | CNetTurnManager | |
| FinishedAllCommands(u32 turn, u32 turnLength) | CNetTurnManager | |
| GetCurrentTurn() | CNetTurnManager | inline |
| Interpolate(float simFrameLength, float realFrameLength) | CNetTurnManager | |
| m_ClientId | CNetTurnManager | protected |
| m_CurrentTurn | CNetTurnManager | protected |
| m_DeltaSimTime | CNetTurnManager | protected |
| m_HasSyncError | CNetTurnManager | protected |
| m_NetClient | CNetClientTurnManager | protected |
| m_PlayerId | CNetTurnManager | protected |
| m_QueuedCommands | CNetTurnManager | protected |
| m_ReadyTurn | CNetTurnManager | protected |
| m_Replay | CNetTurnManager | protected |
| m_Simulation2 | CNetTurnManager | protected |
| m_TurnLength | CNetTurnManager | protected |
| NotifyFinishedOwnCommands(u32 turn) | CNetClientTurnManager | protectedvirtual |
| NotifyFinishedUpdate(u32 turn) | CNetClientTurnManager | protectedvirtual |
| OnSimulationMessage(CSimulationMessage *msg) | CNetClientTurnManager | virtual |
| OnSyncError(u32 turn, const std::string &expectedHash) | CNetTurnManager | virtual |
| PostCommand(CScriptValRooted data) | CNetClientTurnManager | virtual |
| QuickLoad() | CNetTurnManager | |
| QuickSave() | CNetTurnManager | |
| ResetState(u32 newCurrentTurn, u32 newReadyTurn) | CNetTurnManager | |
| RewindTimeWarp() | CNetTurnManager | |
| SetPlayerID(int playerId) | CNetTurnManager | |
| TurnNeedsFullHash(u32 turn) | CNetTurnManager | protected |
| Update(float simFrameLength, size_t maxTurns) | CNetTurnManager | |
| UpdateFastForward() | CNetTurnManager | |
| WillUpdate(float simFrameLength) | CNetTurnManager | |
| ~CNetTurnManager() | CNetTurnManager | inlinevirtual |