|
Pyrogenesis
13997
|
This is the complete list of members for CNetClient, including all inherited members.
| AddEvent(unsigned int eventType) | CFsm | |
| AddState(unsigned int state) | CFsm | |
| AddTransition(unsigned int state, unsigned int eventType, unsigned int nextState) | CFsm | |
| AddTransition(unsigned int state, unsigned int eventType, unsigned int nextState, void *pAction, void *pContext) | CFsm | |
| CFsm(void) | CFsm | |
| CNetClient(CGame *game) | CNetClient | |
| CNetFileReceiveTask_ClientRejoin class | CNetClient | friend |
| DestroyConnection() | CNetClient | |
| Flush() | CNetClient | |
| GenerateGUID() | CNetClient | private |
| GetCurrState(void) const | CFsm | inline |
| GetEvents(void) const | CFsm | inline |
| GetEventTransition(unsigned int eventType) const | CFsm | |
| GetNextState(void) const | CFsm | inline |
| GetScriptInterface() | CNetClient | |
| GetStates(void) const | CFsm | inline |
| GetTransition(unsigned int state, unsigned int eventType) const | CFsm | |
| GetTransitions(void) const | CFsm | inline |
| GuiPoll() | CNetClient | |
| HandleConnect() | CNetClient | |
| HandleDisconnect(u32 reason) | CNetClient | |
| HandleMessage(CNetMessage *message) | CNetClient | |
| IsDone(void) const | CFsm | virtual |
| IsValidEvent(unsigned int eventType) const | CFsm | |
| IsValidState(unsigned int state) const | CFsm | |
| LoadFinished() | CNetClient | |
| m_ClientTurnManager | CNetClient | private |
| m_Game | CNetClient | private |
| m_GameAttributes | CNetClient | private |
| m_GUID | CNetClient | private |
| m_GuiMessageQueue | CNetClient | private |
| m_HostID | CNetClient | private |
| m_JoinSyncBuffer | CNetClient | private |
| m_PlayerAssignments | CNetClient | private |
| m_Session | CNetClient | private |
| m_UserName | CNetClient | private |
| NONCOPYABLE(CNetClient) | CNetClient | private |
| OnAuthenticate(void *context, CFsmEvent *event) | CNetClient | privatestatic |
| OnChat(void *context, CFsmEvent *event) | CNetClient | privatestatic |
| OnConnect(void *context, CFsmEvent *event) | CNetClient | privatestatic |
| OnGameSetup(void *context, CFsmEvent *event) | CNetClient | privatestatic |
| OnGameStart(void *context, CFsmEvent *event) | CNetClient | privatestatic |
| OnHandshake(void *context, CFsmEvent *event) | CNetClient | privatestatic |
| OnHandshakeResponse(void *context, CFsmEvent *event) | CNetClient | privatestatic |
| OnInGame(void *context, CFsmEvent *event) | CNetClient | privatestatic |
| OnJoinSyncEndCommandBatch(void *context, CFsmEvent *event) | CNetClient | privatestatic |
| OnJoinSyncStart(void *context, CFsmEvent *event) | CNetClient | privatestatic |
| OnLoadedGame(void *context, CFsmEvent *event) | CNetClient | privatestatic |
| OnPlayerAssignment(void *context, CFsmEvent *event) | CNetClient | privatestatic |
| Poll() | CNetClient | |
| PostPlayerAssignmentsToScript() | CNetClient | private |
| PushGuiMessage(const CScriptValRooted &message) | CNetClient | |
| SendChatMessage(const std::wstring &text) | CNetClient | |
| SendMessage(const CNetMessage *message) | CNetClient | |
| SetAndOwnSession(CNetClientSession *session) | CNetClient | private |
| SetCurrState(unsigned int state) | CFsm | |
| SetFirstState(unsigned int firstState) | CFsm | |
| SetNextState(unsigned int nextState) | CFsm | inline |
| Setup(void) | CFsm | virtual |
| SetupConnection(const CStr &server) | CNetClient | |
| SetUserName(const CStrW &username) | CNetClient | |
| Shutdown(void) | CFsm | |
| TestReadGuiMessages() | CNetClient | |
| Update(unsigned int eventType, void *pEventData) | CFsm | |
| ~CFsm(void) | CFsm | virtual |
| ~CNetClient() | CNetClient | virtual |
1.8.5