This is the complete list of members for CCmpPosition, including all inherited members.
AdvertisePositionChanges() | CCmpPosition | inlineprivate |
Allocate(ScriptInterface &, jsval) | CCmpPosition | inlinestatic |
ClassInit(CComponentManager &componentManager) | CCmpPosition | inlinestatic |
Deallocate(IComponent *cmp) | CCmpPosition | inlinestatic |
Deinit() | CCmpPosition | inlinevirtual |
Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize) | CCmpPosition | inlinevirtual |
GetDistanceTravelled() | CCmpPosition | inlinevirtual |
GetEntityHandle() const | IComponent | inline |
GetEntityId() const | IComponent | inline |
GetHeightOffset() | CCmpPosition | inlinevirtual |
GetInterpolatedPosition2D(float frameOffset, float &x, float &z, float &rotY) | CCmpPosition | inlinevirtual |
GetInterpolatedTransform(float frameOffset, bool forceFloating) | CCmpPosition | inlinevirtual |
GetJSClass() const | IComponent | virtual |
GetJSInstance() const | IComponent | virtual |
GetPosition() | CCmpPosition | inlinevirtual |
GetPosition2D() | CCmpPosition | inlinevirtual |
GetPreviousPosition() | CCmpPosition | inlinevirtual |
GetPreviousPosition2D() | CCmpPosition | inlinevirtual |
GetRotation() | CCmpPosition | inlinevirtual |
GetSchema() | CCmpPosition | inlinestatic |
GetSerializationVersion() | IComponent | inlinestatic |
GetSimContext() const | IComponent | inline |
GetSystemEntity() const | IComponent | inline |
HandleMessage(const CMessage &msg, bool global) | CCmpPosition | inlinevirtual |
Init(const CParamNode ¶mNode) | CCmpPosition | inlinevirtual |
IsFloating() | CCmpPosition | inlinevirtual |
IsInWorld() | CCmpPosition | inlinevirtual |
JumpTo(entity_pos_t x, entity_pos_t z) | CCmpPosition | inlinevirtual |
m_AnchorType | CCmpPosition | |
m_Floating | CCmpPosition | |
m_InterpolatedRotX | CCmpPosition | |
m_InterpolatedRotY | CCmpPosition | |
m_InterpolatedRotZ | CCmpPosition | |
m_InWorld | CCmpPosition | |
m_LastInterpolatedRotX | CCmpPosition | |
m_LastInterpolatedRotZ | CCmpPosition | |
m_LastX | CCmpPosition | |
m_LastYOffset | CCmpPosition | |
m_LastZ | CCmpPosition | |
m_NeedInitialXZRotation | CCmpPosition | |
m_PrevX | CCmpPosition | |
m_PrevZ | CCmpPosition | |
m_RelativeToGround | CCmpPosition | |
m_RotX | CCmpPosition | |
m_RotY | CCmpPosition | |
m_RotYSpeed | CCmpPosition | |
m_RotZ | CCmpPosition | |
m_X | CCmpPosition | |
m_YOffset | CCmpPosition | |
m_Z | CCmpPosition | |
MoveOutOfWorld() | CCmpPosition | inlinevirtual |
MoveTo(entity_pos_t x, entity_pos_t z) | CCmpPosition | inlinevirtual |
PITCH enum value | CCmpPosition | |
PITCH_ROLL enum value | CCmpPosition | |
ROLL enum value | CCmpPosition | |
Serialize(ISerializer &serialize) | CCmpPosition | inlinevirtual |
SetEntityHandle(CEntityHandle ent) | IComponent | inline |
SetHeightFixed(entity_pos_t y) | CCmpPosition | inlinevirtual |
SetHeightOffset(entity_pos_t dy) | CCmpPosition | inlinevirtual |
SetSimContext(const CSimContext &context) | IComponent | inline |
SetXZRotation(entity_angle_t x, entity_angle_t z) | CCmpPosition | inlinevirtual |
SetYRotation(entity_angle_t y) | CCmpPosition | inlinevirtual |
TurnTo(entity_angle_t y) | CCmpPosition | inlinevirtual |
UpdateXZRotation() | CCmpPosition | inlineprivate |
UPRIGHT enum value | CCmpPosition | |
~IComponent() | IComponent | virtual |