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Pyrogenesis
13997
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This is the complete list of members for CAIWorker, including all inherited members.
| AddPlayer(const std::wstring &aiName, player_id_t player, uint8_t difficulty, bool callConstructor) | CAIWorker | inline |
| CAIWorker() | CAIWorker | inline |
| Deserialize(std::istream &stream) | CAIWorker | inline |
| DumpHeap(void *cbdata) | CAIWorker | inlinestatic |
| DumpImage(void *cbdata, std::wstring name, std::vector< u32 > data, u32 w, u32 h, u32 max) | CAIWorker | inlinestatic |
| ForceGC(void *cbdata) | CAIWorker | inlinestatic |
| GetCommands(std::vector< SCommandSets > &commands) | CAIWorker | inline |
| getPlayerSize() | CAIWorker | inline |
| LoadEntityTemplates(const std::vector< std::pair< std::string, const CParamNode * > > &templates) | CAIWorker | inline |
| LoadMetadata(const VfsPath &path) | CAIWorker | inlineprivate |
| m_Commands | CAIWorker | private |
| m_CommandsComputed | CAIWorker | private |
| m_DeserializablePrototypes | CAIWorker | private |
| m_EntityTemplates | CAIWorker | private |
| m_GameState | CAIWorker | private |
| m_HasLoadedEntityTemplates | CAIWorker | private |
| m_HasSharedComponent | CAIWorker | private |
| m_PassabilityMap | CAIWorker | private |
| m_PassabilityMapVal | CAIWorker | private |
| m_PlayerMetadata | CAIWorker | private |
| m_Players | CAIWorker | private |
| m_RNG | CAIWorker | private |
| m_ScriptInterface | CAIWorker | private |
| m_ScriptRuntime | CAIWorker | private |
| m_SerializablePrototypes | CAIWorker | private |
| m_SharedAIObj | CAIWorker | private |
| m_TechTemplates | CAIWorker | private |
| m_TerritoryMap | CAIWorker | private |
| m_TerritoryMapVal | CAIWorker | private |
| m_TurnNum | CAIWorker | private |
| PerformComputation() | CAIWorker | inlineprivate |
| PostCommand(void *cbdata, CScriptValRooted cmd) | CAIWorker | inlinestatic |
| RegisterSerializablePrototype(std::wstring name, CScriptVal proto) | CAIWorker | inline |
| RegisterTechTemplates(const shared_ptr< ScriptInterface::StructuredClone > &techTemplates) | CAIWorker | inline |
| RunGamestateInit(const shared_ptr< ScriptInterface::StructuredClone > &gameState, const Grid< u16 > &passabilityMap, const Grid< u8 > &territoryMap) | CAIWorker | inline |
| Serialize(std::ostream &stream, bool isDebug) | CAIWorker | inline |
| SerializeState(ISerializer &serializer) | CAIWorker | inline |
| StartComputation(const shared_ptr< ScriptInterface::StructuredClone > &gameState, const Grid< u16 > &passabilityMap, const Grid< u8 > &territoryMap, bool territoryMapDirty) | CAIWorker | inline |
| TryLoadSharedComponent(bool hasTechs) | CAIWorker | inline |
| WaitToFinishComputation() | CAIWorker | inline |
| ~CAIWorker() | CAIWorker | inline |
1.8.5