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Pyrogenesis
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#include "precompiled.h"#include "lib/allocators/allocator_adapters.h"#include "lib/allocators/arena.h"#include "lib/ogl.h"#include "maths/Vector3D.h"#include "maths/Vector4D.h"#include "ps/CLogger.h"#include "ps/Profile.h"#include "graphics/Color.h"#include "graphics/LightEnv.h"#include "graphics/Material.h"#include "graphics/Model.h"#include "graphics/ModelDef.h"#include "graphics/ShaderManager.h"#include "graphics/TextureManager.h"#include "renderer/MikktspaceWrap.h"#include "renderer/ModelRenderer.h"#include "renderer/ModelVertexRenderer.h"#include "renderer/Renderer.h"#include "renderer/RenderModifiers.h"#include "renderer/SkyManager.h"#include "renderer/WaterManager.h"#include <boost/weak_ptr.hpp>Go to the source code of this file.
Classes | |
| struct | ShaderModelRendererInternals |
| Internal data of the ShaderModelRenderer. More... | |
| struct | SMRSortByDistItem |
| struct | SMRBatchModel |
| struct | SMRCompareSortByDistItem |
| struct | SMRMaterialBucketKey |
| struct | SMRMaterialBucketKeyHash |
| struct | SMRTechBucket |
| struct | SMRCompareTechBucket |
1.8.5