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Classes
ModelRenderer.cpp File Reference
#include "precompiled.h"
#include "lib/allocators/allocator_adapters.h"
#include "lib/allocators/arena.h"
#include "lib/ogl.h"
#include "maths/Vector3D.h"
#include "maths/Vector4D.h"
#include "ps/CLogger.h"
#include "ps/Profile.h"
#include "graphics/Color.h"
#include "graphics/LightEnv.h"
#include "graphics/Material.h"
#include "graphics/Model.h"
#include "graphics/ModelDef.h"
#include "graphics/ShaderManager.h"
#include "graphics/TextureManager.h"
#include "renderer/MikktspaceWrap.h"
#include "renderer/ModelRenderer.h"
#include "renderer/ModelVertexRenderer.h"
#include "renderer/Renderer.h"
#include "renderer/RenderModifiers.h"
#include "renderer/SkyManager.h"
#include "renderer/WaterManager.h"
#include <boost/weak_ptr.hpp>

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Classes

struct  ShaderModelRendererInternals
 Internal data of the ShaderModelRenderer. More...
 
struct  SMRSortByDistItem
 
struct  SMRBatchModel
 
struct  SMRCompareSortByDistItem
 
struct  SMRMaterialBucketKey
 
struct  SMRMaterialBucketKeyHash
 
struct  SMRTechBucket
 
struct  SMRCompareTechBucket