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JSInterface_Renderer.h
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1 /* Copyright (C) 2013 Wildfire Games.
2  * This file is part of 0 A.D.
3  *
4  * 0 A.D. is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation, either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * 0 A.D. is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 
19 #ifndef INCLUDED_JSINTERFACE_RENDERER
20 #define INCLUDED_JSINTERFACE_RENDERER
21 
22 class ScriptInterface;
23 
24 #define DECLARE_BOOLEAN_SCRIPT_SETTING(NAME) \
25  bool Get##NAME##Enabled(void* cbdata); \
26  void Set##NAME##Enabled(void* cbdata, bool Enabled);
27 
28 namespace JSI_Renderer
29 {
30  std::string GetRenderPath(void* cbdata);
31  void SetRenderPath(void* cbdata, std::string name);
32 
37  DECLARE_BOOLEAN_SCRIPT_SETTING(WaterNormal);
38  DECLARE_BOOLEAN_SCRIPT_SETTING(WaterRealDepth);
39  DECLARE_BOOLEAN_SCRIPT_SETTING(WaterReflection);
40  DECLARE_BOOLEAN_SCRIPT_SETTING(WaterRefraction);
42  DECLARE_BOOLEAN_SCRIPT_SETTING(WaterCoastalWaves);
43  DECLARE_BOOLEAN_SCRIPT_SETTING(WaterShadow);
44  DECLARE_BOOLEAN_SCRIPT_SETTING(Silhouettes);
46 
47  void RegisterScriptFunctions(ScriptInterface& scriptInterface);
48 }
49 
50 #undef DECLARE_BOOLEAN_SCRIPT_SETTING
51 
52 #endif
void RegisterScriptFunctions(ScriptInterface &scriptInterface)
void SetRenderPath(void *cbdata, std::string name)
DECLARE_BOOLEAN_SCRIPT_SETTING(Shadows)
std::string GetRenderPath(void *cbdata)
Abstraction around a SpiderMonkey JSContext.