18 #include "precompiled.h"
Class OverlayRenderer: Render various bits of data that overlay the game world (selection circles...
#define END_INTERFACE_WRAPPER(iname)
#define DEFINE_INTERFACE_METHOD_4(scriptname, rettype, classname, methodname, arg1, arg2, arg3, arg4)
#define DEFINE_INTERFACE_METHOD_0(scriptname, rettype, classname, methodname)
#define BEGIN_INTERFACE_WRAPPER(iname)
Interface for rendering 'overlay' objects (typically sprites), automatically positioned relative to t...